78 lines
6.2 KiB
Markdown
78 lines
6.2 KiB
Markdown
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img: "/imgs/release/vamxlaunch/008.png"
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topic: "TOPVERSE and UCL Bartlett RC9 Initiated VAMX Community"
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title: "Academic Community"
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description: "Open Community for VR/AR/MR/XR Engineers、Creators and Developers"
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author: "TOPVERSE Lab Community Team"
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resume: "TOPVERSE® Lab Beijing"
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publish: "06/06/2023"
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---
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TOPVERSE® Lab and Mr. Igor Pantic, the host tutor representing the Research Cluster 9 of UCL Bartlett, under the in-depth discussion, led by UCL Research Cluster 9 of the Bartlett School of Architecture, University College London, co-sponsored by TOPVERSE® Lab , SoomeenHahm Design Ltd. and the School of Architecture of the University of South California (Sci_Arc) as the initial Presidents jointly established the VR/AR/MR/XR digital technology academic research and technology transformation platform - VAMX™ (Virtual Academy of Metaverse in X-Reality).
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<h2>Introduction of the Community</h2>
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At this stage, the main members of VAMX™ include Igor Pantic, the host tutor representing the UCL Bartlett RC-9, Soomeen Hahm, who represents SoomeenHahm Design Ltd. and tutor at the School of Architecture of the University of Southern California (Sci_Arc), and the SDL team host Designer Hanjun Kim, founding team members of TOPVERSE® Lab Xin LU (Greyson), Jiaxiang LUO (Josh) and other experts, scholars, mentors, students, etc. in the field of VR/AR/MR/XR industry, and will continue to welcome and issue new members and organisations.
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<div style="text-align: center">
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<h6>Image: by Team reBENT: Xi HE, Pablo Isaac Jaramillo Pazmino, Ziqi SONG, UCL Bartlett RC9</h6>
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</div>
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<div style="text-align: center">
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<h6>Image (right): by Team Steam.Me.Up: Chenfan CAI, Yaxin DING, Zixuan FAN, Honghao ZHANG, UCL Bartlett RC9</h6>
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</div>
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The VAMX™ aims to study the application scenarios and cutting-edge academic research in the fields of augmented reality/mixed reality technology, Web3.0 blockchain projects and metaverse creative content design, establish business development, entrepreneurship and academic cooperation advisory committees, and share The latest design and development process of augmented and mixed reality technology, participating in the construction of digital world in metaverse, blockchain and Internet 3.0.
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<div style="text-align: center">
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<h6>Image: by Team MetaFold: Xin LU, Zeyuan MENG, Jieni ZHANG, Guanyu SHI, UCL Bartlett RC9</h6>
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</div>
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For entrepreneurs, partners and other members, the VAMX™ can support:
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1. Potential customer sharing and cooperation, business resource exchange, investor docking, government project and policy application, project coordination and implementation, etc.;
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2. Cooperate with potential customers in the ecology and product procurement of existing XR market hardware product suppliers;
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3. To support cooperation in production/project implementation in commercial activities/competitions.
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<div style="text-align: center">
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<h6>Image: by Team ceARamics: Rahaf Aldabous, Sara Aldaboos, Jiaxiang LUO, Efthymia Mastrokalou, UCL Bartlett RC9</h6>
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</div>
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In terms of academics, VAMX™ will launch an academic community with university members and graduates to share augmented/mixed reality technology and Web 3.0 Metaverse creative projects, academic publications, international conferences, business development and other academic activities. At the same time, this is an independent community, and the main role of the platform is to share academic research, application development, student works or researchers' practices in the field of mixed reality in forms of include but not limited to: public official account articles, regular online and offline sharing sessions, project co-construction, etc.
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<h2>About UCL Bartlett RC-9: Architecture in Augmented Age</h2>
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As we immerse ourselves in the rapidly evolving world of Extended Reality, the boundary between man and machine blurs, and portable devices enhance our awareness of our environment. XR has the ability to assist the process, leveraging data previously exclusive to machines to enhance human-machine interaction while enabling a seamless blend of intuitive decision-making and experience that is often lacking in automated construction processes. XR technology can also fundamentally change the way people interact and experience the built environment, enhancing or changing or adding new layers of information to the surrounding environment.
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Research Cluster 9 explores how XR technology is changing the way we design, build and interact with our environments. Therefore, ideas such as augmented manufacturing, industrial industrial economic development, or digital platforms for multi-person design and distributed manufacturing, as well as immersive experiences and interactions with the built environment and the metaverse, will be at the core of all research paths.
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<h2>About SoomeenHahm Design Ltd.</h2>
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<p align="center">
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</p>
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SoomeenHahm Design Ltd is a London-based design studio focused on design research and practice, addressing architectural computational paradigms across multiple scales and perspectives. The research looks at the ecology of computing power, technology and human intuition, and understands how this collaboration affects the design industry and the physical environment. Starting from a strong academic drive, the office is trying to bridge the gap between academic interests and business practice.
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<div style="text-align: center">
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<h6>Augmented Grounds: Soomeen Hahm (SD Ltd / SCI-Arc), Yumi Lee (Seoul National University), JaeHeon Jung (KOH SX Studio Inc.)</h6>
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</div>
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The actual work carried out in the office ranges from small products to large-scale architectural and urban designs - experts in providing conceptual design solutions. Currently, the office is interested in using augmentation (i.e. AR/VR) to perform complex and precise digitally generated forms. Question the future roles of humans, robots, machines and computers.
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