TOPVERSE_Official/.output/server/chunks/TransformControls.mjs

971 lines
38 KiB
JavaScript

import { O as Object3D, V as Vector3, Q as Quaternion, a as Matrix4, d as MeshBasicMaterial, b as LineBasicMaterial, E as CylinderGeometry, H as BoxGeometry, g as BufferGeometry, I as Float32BufferAttribute, M as Mesh, J as OctahedronGeometry, K as Line, N as SphereGeometry, R as TorusGeometry, U as PlaneGeometry, D as DoubleSide, W as Raycaster, X as Euler } from './app/_nuxt/model-9bf70e2c.mjs';
import 'vue';
import 'vue/server-renderer';
const _raycaster = new Raycaster();
const _tempVector = new Vector3();
const _tempVector2 = new Vector3();
const _tempQuaternion = new Quaternion();
const _unit = {
X: new Vector3(1, 0, 0),
Y: new Vector3(0, 1, 0),
Z: new Vector3(0, 0, 1)
};
const _changeEvent = { type: "change" };
const _mouseDownEvent = { type: "mouseDown" };
const _mouseUpEvent = { type: "mouseUp", mode: null };
const _objectChangeEvent = { type: "objectChange" };
class TransformControls extends Object3D {
constructor(camera, domElement) {
super();
if (domElement === void 0) {
console.warn('THREE.TransformControls: The second parameter "domElement" is now mandatory.');
domElement = document;
}
this.visible = false;
this.domElement = domElement;
this.domElement.style.touchAction = "none";
const _gizmo = new TransformControlsGizmo();
this._gizmo = _gizmo;
this.add(_gizmo);
const _plane = new TransformControlsPlane();
this._plane = _plane;
this.add(_plane);
const scope = this;
function defineProperty(propName, defaultValue) {
let propValue = defaultValue;
Object.defineProperty(scope, propName, {
get: function() {
return propValue !== void 0 ? propValue : defaultValue;
},
set: function(value) {
if (propValue !== value) {
propValue = value;
_plane[propName] = value;
_gizmo[propName] = value;
scope.dispatchEvent({ type: propName + "-changed", value });
scope.dispatchEvent(_changeEvent);
}
}
});
scope[propName] = defaultValue;
_plane[propName] = defaultValue;
_gizmo[propName] = defaultValue;
}
defineProperty("camera", camera);
defineProperty("object", void 0);
defineProperty("enabled", true);
defineProperty("axis", null);
defineProperty("mode", "translate");
defineProperty("translationSnap", null);
defineProperty("rotationSnap", null);
defineProperty("scaleSnap", null);
defineProperty("space", "world");
defineProperty("size", 1);
defineProperty("dragging", false);
defineProperty("showX", true);
defineProperty("showY", true);
defineProperty("showZ", true);
const worldPosition = new Vector3();
const worldPositionStart = new Vector3();
const worldQuaternion = new Quaternion();
const worldQuaternionStart = new Quaternion();
const cameraPosition = new Vector3();
const cameraQuaternion = new Quaternion();
const pointStart = new Vector3();
const pointEnd = new Vector3();
const rotationAxis = new Vector3();
const rotationAngle = 0;
const eye = new Vector3();
defineProperty("worldPosition", worldPosition);
defineProperty("worldPositionStart", worldPositionStart);
defineProperty("worldQuaternion", worldQuaternion);
defineProperty("worldQuaternionStart", worldQuaternionStart);
defineProperty("cameraPosition", cameraPosition);
defineProperty("cameraQuaternion", cameraQuaternion);
defineProperty("pointStart", pointStart);
defineProperty("pointEnd", pointEnd);
defineProperty("rotationAxis", rotationAxis);
defineProperty("rotationAngle", rotationAngle);
defineProperty("eye", eye);
this._offset = new Vector3();
this._startNorm = new Vector3();
this._endNorm = new Vector3();
this._cameraScale = new Vector3();
this._parentPosition = new Vector3();
this._parentQuaternion = new Quaternion();
this._parentQuaternionInv = new Quaternion();
this._parentScale = new Vector3();
this._worldScaleStart = new Vector3();
this._worldQuaternionInv = new Quaternion();
this._worldScale = new Vector3();
this._positionStart = new Vector3();
this._quaternionStart = new Quaternion();
this._scaleStart = new Vector3();
this._getPointer = getPointer.bind(this);
this._onPointerDown = onPointerDown.bind(this);
this._onPointerHover = onPointerHover.bind(this);
this._onPointerMove = onPointerMove.bind(this);
this._onPointerUp = onPointerUp.bind(this);
this.domElement.addEventListener("pointerdown", this._onPointerDown);
this.domElement.addEventListener("pointermove", this._onPointerHover);
this.domElement.addEventListener("pointerup", this._onPointerUp);
}
updateMatrixWorld() {
if (this.object !== void 0) {
this.object.updateMatrixWorld();
if (this.object.parent === null) {
console.error("TransformControls: The attached 3D object must be a part of the scene graph.");
} else {
this.object.parent.matrixWorld.decompose(this._parentPosition, this._parentQuaternion, this._parentScale);
}
this.object.matrixWorld.decompose(this.worldPosition, this.worldQuaternion, this._worldScale);
this._parentQuaternionInv.copy(this._parentQuaternion).invert();
this._worldQuaternionInv.copy(this.worldQuaternion).invert();
}
this.camera.updateMatrixWorld();
this.camera.matrixWorld.decompose(this.cameraPosition, this.cameraQuaternion, this._cameraScale);
this.eye.copy(this.cameraPosition).sub(this.worldPosition).normalize();
super.updateMatrixWorld(this);
}
pointerHover(pointer) {
if (this.object === void 0 || this.dragging === true)
return;
_raycaster.setFromCamera(pointer, this.camera);
const intersect = intersectObjectWithRay(this._gizmo.picker[this.mode], _raycaster);
if (intersect) {
this.axis = intersect.object.name;
} else {
this.axis = null;
}
}
pointerDown(pointer) {
if (this.object === void 0 || this.dragging === true || pointer.button !== 0)
return;
if (this.axis !== null) {
_raycaster.setFromCamera(pointer, this.camera);
const planeIntersect = intersectObjectWithRay(this._plane, _raycaster, true);
if (planeIntersect) {
this.object.updateMatrixWorld();
this.object.parent.updateMatrixWorld();
this._positionStart.copy(this.object.position);
this._quaternionStart.copy(this.object.quaternion);
this._scaleStart.copy(this.object.scale);
this.object.matrixWorld.decompose(this.worldPositionStart, this.worldQuaternionStart, this._worldScaleStart);
this.pointStart.copy(planeIntersect.point).sub(this.worldPositionStart);
}
this.dragging = true;
_mouseDownEvent.mode = this.mode;
this.dispatchEvent(_mouseDownEvent);
}
}
pointerMove(pointer) {
const axis = this.axis;
const mode = this.mode;
const object = this.object;
let space = this.space;
if (mode === "scale") {
space = "local";
} else if (axis === "E" || axis === "XYZE" || axis === "XYZ") {
space = "world";
}
if (object === void 0 || axis === null || this.dragging === false || pointer.button !== -1)
return;
_raycaster.setFromCamera(pointer, this.camera);
const planeIntersect = intersectObjectWithRay(this._plane, _raycaster, true);
if (!planeIntersect)
return;
this.pointEnd.copy(planeIntersect.point).sub(this.worldPositionStart);
if (mode === "translate") {
this._offset.copy(this.pointEnd).sub(this.pointStart);
if (space === "local" && axis !== "XYZ") {
this._offset.applyQuaternion(this._worldQuaternionInv);
}
if (axis.indexOf("X") === -1)
this._offset.x = 0;
if (axis.indexOf("Y") === -1)
this._offset.y = 0;
if (axis.indexOf("Z") === -1)
this._offset.z = 0;
if (space === "local" && axis !== "XYZ") {
this._offset.applyQuaternion(this._quaternionStart).divide(this._parentScale);
} else {
this._offset.applyQuaternion(this._parentQuaternionInv).divide(this._parentScale);
}
object.position.copy(this._offset).add(this._positionStart);
if (this.translationSnap) {
if (space === "local") {
object.position.applyQuaternion(_tempQuaternion.copy(this._quaternionStart).invert());
if (axis.search("X") !== -1) {
object.position.x = Math.round(object.position.x / this.translationSnap) * this.translationSnap;
}
if (axis.search("Y") !== -1) {
object.position.y = Math.round(object.position.y / this.translationSnap) * this.translationSnap;
}
if (axis.search("Z") !== -1) {
object.position.z = Math.round(object.position.z / this.translationSnap) * this.translationSnap;
}
object.position.applyQuaternion(this._quaternionStart);
}
if (space === "world") {
if (object.parent) {
object.position.add(_tempVector.setFromMatrixPosition(object.parent.matrixWorld));
}
if (axis.search("X") !== -1) {
object.position.x = Math.round(object.position.x / this.translationSnap) * this.translationSnap;
}
if (axis.search("Y") !== -1) {
object.position.y = Math.round(object.position.y / this.translationSnap) * this.translationSnap;
}
if (axis.search("Z") !== -1) {
object.position.z = Math.round(object.position.z / this.translationSnap) * this.translationSnap;
}
if (object.parent) {
object.position.sub(_tempVector.setFromMatrixPosition(object.parent.matrixWorld));
}
}
}
} else if (mode === "scale") {
if (axis.search("XYZ") !== -1) {
let d = this.pointEnd.length() / this.pointStart.length();
if (this.pointEnd.dot(this.pointStart) < 0)
d *= -1;
_tempVector2.set(d, d, d);
} else {
_tempVector.copy(this.pointStart);
_tempVector2.copy(this.pointEnd);
_tempVector.applyQuaternion(this._worldQuaternionInv);
_tempVector2.applyQuaternion(this._worldQuaternionInv);
_tempVector2.divide(_tempVector);
if (axis.search("X") === -1) {
_tempVector2.x = 1;
}
if (axis.search("Y") === -1) {
_tempVector2.y = 1;
}
if (axis.search("Z") === -1) {
_tempVector2.z = 1;
}
}
object.scale.copy(this._scaleStart).multiply(_tempVector2);
if (this.scaleSnap) {
if (axis.search("X") !== -1) {
object.scale.x = Math.round(object.scale.x / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
}
if (axis.search("Y") !== -1) {
object.scale.y = Math.round(object.scale.y / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
}
if (axis.search("Z") !== -1) {
object.scale.z = Math.round(object.scale.z / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
}
}
} else if (mode === "rotate") {
this._offset.copy(this.pointEnd).sub(this.pointStart);
const ROTATION_SPEED = 20 / this.worldPosition.distanceTo(_tempVector.setFromMatrixPosition(this.camera.matrixWorld));
if (axis === "E") {
this.rotationAxis.copy(this.eye);
this.rotationAngle = this.pointEnd.angleTo(this.pointStart);
this._startNorm.copy(this.pointStart).normalize();
this._endNorm.copy(this.pointEnd).normalize();
this.rotationAngle *= this._endNorm.cross(this._startNorm).dot(this.eye) < 0 ? 1 : -1;
} else if (axis === "XYZE") {
this.rotationAxis.copy(this._offset).cross(this.eye).normalize();
this.rotationAngle = this._offset.dot(_tempVector.copy(this.rotationAxis).cross(this.eye)) * ROTATION_SPEED;
} else if (axis === "X" || axis === "Y" || axis === "Z") {
this.rotationAxis.copy(_unit[axis]);
_tempVector.copy(_unit[axis]);
if (space === "local") {
_tempVector.applyQuaternion(this.worldQuaternion);
}
this.rotationAngle = this._offset.dot(_tempVector.cross(this.eye).normalize()) * ROTATION_SPEED;
}
if (this.rotationSnap)
this.rotationAngle = Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap;
if (space === "local" && axis !== "E" && axis !== "XYZE") {
object.quaternion.copy(this._quaternionStart);
object.quaternion.multiply(_tempQuaternion.setFromAxisAngle(this.rotationAxis, this.rotationAngle)).normalize();
} else {
this.rotationAxis.applyQuaternion(this._parentQuaternionInv);
object.quaternion.copy(_tempQuaternion.setFromAxisAngle(this.rotationAxis, this.rotationAngle));
object.quaternion.multiply(this._quaternionStart).normalize();
}
}
this.dispatchEvent(_changeEvent);
this.dispatchEvent(_objectChangeEvent);
}
pointerUp(pointer) {
if (pointer.button !== 0)
return;
if (this.dragging && this.axis !== null) {
_mouseUpEvent.mode = this.mode;
this.dispatchEvent(_mouseUpEvent);
}
this.dragging = false;
this.axis = null;
}
dispose() {
this.domElement.removeEventListener("pointerdown", this._onPointerDown);
this.domElement.removeEventListener("pointermove", this._onPointerHover);
this.domElement.removeEventListener("pointermove", this._onPointerMove);
this.domElement.removeEventListener("pointerup", this._onPointerUp);
this.traverse(function(child) {
if (child.geometry)
child.geometry.dispose();
if (child.material)
child.material.dispose();
});
}
attach(object) {
this.object = object;
this.visible = true;
return this;
}
detach() {
this.object = void 0;
this.visible = false;
this.axis = null;
return this;
}
reset() {
if (!this.enabled)
return;
if (this.dragging) {
this.object.position.copy(this._positionStart);
this.object.quaternion.copy(this._quaternionStart);
this.object.scale.copy(this._scaleStart);
this.dispatchEvent(_changeEvent);
this.dispatchEvent(_objectChangeEvent);
this.pointStart.copy(this.pointEnd);
}
}
getRaycaster() {
return _raycaster;
}
getMode() {
return this.mode;
}
setMode(mode) {
this.mode = mode;
}
setTranslationSnap(translationSnap) {
this.translationSnap = translationSnap;
}
setRotationSnap(rotationSnap) {
this.rotationSnap = rotationSnap;
}
setScaleSnap(scaleSnap) {
this.scaleSnap = scaleSnap;
}
setSize(size) {
this.size = size;
}
setSpace(space) {
this.space = space;
}
update() {
console.warn("THREE.TransformControls: update function has no more functionality and therefore has been deprecated.");
}
}
TransformControls.prototype.isTransformControls = true;
function getPointer(event) {
if (this.domElement.ownerDocument.pointerLockElement) {
return {
x: 0,
y: 0,
button: event.button
};
} else {
const rect = this.domElement.getBoundingClientRect();
return {
x: (event.clientX - rect.left) / rect.width * 2 - 1,
y: -(event.clientY - rect.top) / rect.height * 2 + 1,
button: event.button
};
}
}
function onPointerHover(event) {
if (!this.enabled)
return;
switch (event.pointerType) {
case "mouse":
case "pen":
this.pointerHover(this._getPointer(event));
break;
}
}
function onPointerDown(event) {
if (!this.enabled)
return;
if (!document.pointerLockElement) {
this.domElement.setPointerCapture(event.pointerId);
}
this.domElement.addEventListener("pointermove", this._onPointerMove);
this.pointerHover(this._getPointer(event));
this.pointerDown(this._getPointer(event));
}
function onPointerMove(event) {
if (!this.enabled)
return;
this.pointerMove(this._getPointer(event));
}
function onPointerUp(event) {
if (!this.enabled)
return;
this.domElement.releasePointerCapture(event.pointerId);
this.domElement.removeEventListener("pointermove", this._onPointerMove);
this.pointerUp(this._getPointer(event));
}
function intersectObjectWithRay(object, raycaster, includeInvisible) {
const allIntersections = raycaster.intersectObject(object, true);
for (let i = 0; i < allIntersections.length; i++) {
if (allIntersections[i].object.visible || includeInvisible) {
return allIntersections[i];
}
}
return false;
}
const _tempEuler = new Euler();
const _alignVector = new Vector3(0, 1, 0);
const _zeroVector = new Vector3(0, 0, 0);
const _lookAtMatrix = new Matrix4();
const _tempQuaternion2 = new Quaternion();
const _identityQuaternion = new Quaternion();
const _dirVector = new Vector3();
const _tempMatrix = new Matrix4();
const _unitX = new Vector3(1, 0, 0);
const _unitY = new Vector3(0, 1, 0);
const _unitZ = new Vector3(0, 0, 1);
const _v1 = new Vector3();
const _v2 = new Vector3();
const _v3 = new Vector3();
class TransformControlsGizmo extends Object3D {
constructor() {
super();
this.type = "TransformControlsGizmo";
const gizmoMaterial = new MeshBasicMaterial({
depthTest: false,
depthWrite: false,
fog: false,
toneMapped: false,
transparent: true
});
const gizmoLineMaterial = new LineBasicMaterial({
depthTest: false,
depthWrite: false,
fog: false,
toneMapped: false,
transparent: true
});
const matInvisible = gizmoMaterial.clone();
matInvisible.opacity = 0.15;
const matHelper = gizmoLineMaterial.clone();
matHelper.opacity = 0.5;
const matRed = gizmoMaterial.clone();
matRed.color.setHex(16711680);
const matGreen = gizmoMaterial.clone();
matGreen.color.setHex(65280);
const matBlue = gizmoMaterial.clone();
matBlue.color.setHex(255);
const matRedTransparent = gizmoMaterial.clone();
matRedTransparent.color.setHex(16711680);
matRedTransparent.opacity = 0.5;
const matGreenTransparent = gizmoMaterial.clone();
matGreenTransparent.color.setHex(65280);
matGreenTransparent.opacity = 0.5;
const matBlueTransparent = gizmoMaterial.clone();
matBlueTransparent.color.setHex(255);
matBlueTransparent.opacity = 0.5;
const matWhiteTransparent = gizmoMaterial.clone();
matWhiteTransparent.opacity = 0.25;
const matYellowTransparent = gizmoMaterial.clone();
matYellowTransparent.color.setHex(16776960);
matYellowTransparent.opacity = 0.25;
const matYellow = gizmoMaterial.clone();
matYellow.color.setHex(16776960);
const matGray = gizmoMaterial.clone();
matGray.color.setHex(7895160);
const arrowGeometry = new CylinderGeometry(0, 0.04, 0.1, 12);
arrowGeometry.translate(0, 0.05, 0);
const scaleHandleGeometry = new BoxGeometry(0.08, 0.08, 0.08);
scaleHandleGeometry.translate(0, 0.04, 0);
const lineGeometry = new BufferGeometry();
lineGeometry.setAttribute("position", new Float32BufferAttribute([0, 0, 0, 1, 0, 0], 3));
const lineGeometry2 = new CylinderGeometry(75e-4, 75e-4, 0.5, 3);
lineGeometry2.translate(0, 0.25, 0);
function CircleGeometry(radius, arc) {
const geometry = new TorusGeometry(radius, 75e-4, 3, 64, arc * Math.PI * 2);
geometry.rotateY(Math.PI / 2);
geometry.rotateX(Math.PI / 2);
return geometry;
}
function TranslateHelperGeometry() {
const geometry = new BufferGeometry();
geometry.setAttribute("position", new Float32BufferAttribute([0, 0, 0, 1, 1, 1], 3));
return geometry;
}
const gizmoTranslate = {
X: [
[new Mesh(arrowGeometry, matRed), [0.5, 0, 0], [0, 0, -Math.PI / 2]],
[new Mesh(arrowGeometry, matRed), [-0.5, 0, 0], [0, 0, Math.PI / 2]],
[new Mesh(lineGeometry2, matRed), [0, 0, 0], [0, 0, -Math.PI / 2]]
],
Y: [
[new Mesh(arrowGeometry, matGreen), [0, 0.5, 0]],
[new Mesh(arrowGeometry, matGreen), [0, -0.5, 0], [Math.PI, 0, 0]],
[new Mesh(lineGeometry2, matGreen)]
],
Z: [
[new Mesh(arrowGeometry, matBlue), [0, 0, 0.5], [Math.PI / 2, 0, 0]],
[new Mesh(arrowGeometry, matBlue), [0, 0, -0.5], [-Math.PI / 2, 0, 0]],
[new Mesh(lineGeometry2, matBlue), null, [Math.PI / 2, 0, 0]]
],
XYZ: [
[new Mesh(new OctahedronGeometry(0.1, 0), matWhiteTransparent.clone()), [0, 0, 0]]
],
XY: [
[new Mesh(new BoxGeometry(0.15, 0.15, 0.01), matBlueTransparent.clone()), [0.15, 0.15, 0]]
],
YZ: [
[new Mesh(new BoxGeometry(0.15, 0.15, 0.01), matRedTransparent.clone()), [0, 0.15, 0.15], [0, Math.PI / 2, 0]]
],
XZ: [
[new Mesh(new BoxGeometry(0.15, 0.15, 0.01), matGreenTransparent.clone()), [0.15, 0, 0.15], [-Math.PI / 2, 0, 0]]
]
};
const pickerTranslate = {
X: [
[new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible), [0.3, 0, 0], [0, 0, -Math.PI / 2]],
[new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible), [-0.3, 0, 0], [0, 0, Math.PI / 2]]
],
Y: [
[new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible), [0, 0.3, 0]],
[new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible), [0, -0.3, 0], [0, 0, Math.PI]]
],
Z: [
[new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible), [0, 0, 0.3], [Math.PI / 2, 0, 0]],
[new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible), [0, 0, -0.3], [-Math.PI / 2, 0, 0]]
],
XYZ: [
[new Mesh(new OctahedronGeometry(0.2, 0), matInvisible)]
],
XY: [
[new Mesh(new BoxGeometry(0.2, 0.2, 0.01), matInvisible), [0.15, 0.15, 0]]
],
YZ: [
[new Mesh(new BoxGeometry(0.2, 0.2, 0.01), matInvisible), [0, 0.15, 0.15], [0, Math.PI / 2, 0]]
],
XZ: [
[new Mesh(new BoxGeometry(0.2, 0.2, 0.01), matInvisible), [0.15, 0, 0.15], [-Math.PI / 2, 0, 0]]
]
};
const helperTranslate = {
START: [
[new Mesh(new OctahedronGeometry(0.01, 2), matHelper), null, null, null, "helper"]
],
END: [
[new Mesh(new OctahedronGeometry(0.01, 2), matHelper), null, null, null, "helper"]
],
DELTA: [
[new Line(TranslateHelperGeometry(), matHelper), null, null, null, "helper"]
],
X: [
[new Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]
],
Y: [
[new Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]
],
Z: [
[new Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]
]
};
const gizmoRotate = {
XYZE: [
[new Mesh(CircleGeometry(0.5, 1), matGray), null, [0, Math.PI / 2, 0]]
],
X: [
[new Mesh(CircleGeometry(0.5, 0.5), matRed)]
],
Y: [
[new Mesh(CircleGeometry(0.5, 0.5), matGreen), null, [0, 0, -Math.PI / 2]]
],
Z: [
[new Mesh(CircleGeometry(0.5, 0.5), matBlue), null, [0, Math.PI / 2, 0]]
],
E: [
[new Mesh(CircleGeometry(0.75, 1), matYellowTransparent), null, [0, Math.PI / 2, 0]]
]
};
const helperRotate = {
AXIS: [
[new Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]
]
};
const pickerRotate = {
XYZE: [
[new Mesh(new SphereGeometry(0.25, 10, 8), matInvisible)]
],
X: [
[new Mesh(new TorusGeometry(0.5, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, -Math.PI / 2, -Math.PI / 2]]
],
Y: [
[new Mesh(new TorusGeometry(0.5, 0.1, 4, 24), matInvisible), [0, 0, 0], [Math.PI / 2, 0, 0]]
],
Z: [
[new Mesh(new TorusGeometry(0.5, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, 0, -Math.PI / 2]]
],
E: [
[new Mesh(new TorusGeometry(0.75, 0.1, 2, 24), matInvisible)]
]
};
const gizmoScale = {
X: [
[new Mesh(scaleHandleGeometry, matRed), [0.5, 0, 0], [0, 0, -Math.PI / 2]],
[new Mesh(lineGeometry2, matRed), [0, 0, 0], [0, 0, -Math.PI / 2]],
[new Mesh(scaleHandleGeometry, matRed), [-0.5, 0, 0], [0, 0, Math.PI / 2]]
],
Y: [
[new Mesh(scaleHandleGeometry, matGreen), [0, 0.5, 0]],
[new Mesh(lineGeometry2, matGreen)],
[new Mesh(scaleHandleGeometry, matGreen), [0, -0.5, 0], [0, 0, Math.PI]]
],
Z: [
[new Mesh(scaleHandleGeometry, matBlue), [0, 0, 0.5], [Math.PI / 2, 0, 0]],
[new Mesh(lineGeometry2, matBlue), [0, 0, 0], [Math.PI / 2, 0, 0]],
[new Mesh(scaleHandleGeometry, matBlue), [0, 0, -0.5], [-Math.PI / 2, 0, 0]]
],
XY: [
[new Mesh(new BoxGeometry(0.15, 0.15, 0.01), matBlueTransparent), [0.15, 0.15, 0]]
],
YZ: [
[new Mesh(new BoxGeometry(0.15, 0.15, 0.01), matRedTransparent), [0, 0.15, 0.15], [0, Math.PI / 2, 0]]
],
XZ: [
[new Mesh(new BoxGeometry(0.15, 0.15, 0.01), matGreenTransparent), [0.15, 0, 0.15], [-Math.PI / 2, 0, 0]]
],
XYZ: [
[new Mesh(new BoxGeometry(0.1, 0.1, 0.1), matWhiteTransparent.clone())]
]
};
const pickerScale = {
X: [
[new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible), [0.3, 0, 0], [0, 0, -Math.PI / 2]],
[new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible), [-0.3, 0, 0], [0, 0, Math.PI / 2]]
],
Y: [
[new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible), [0, 0.3, 0]],
[new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible), [0, -0.3, 0], [0, 0, Math.PI]]
],
Z: [
[new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible), [0, 0, 0.3], [Math.PI / 2, 0, 0]],
[new Mesh(new CylinderGeometry(0.2, 0, 0.6, 4), matInvisible), [0, 0, -0.3], [-Math.PI / 2, 0, 0]]
],
XY: [
[new Mesh(new BoxGeometry(0.2, 0.2, 0.01), matInvisible), [0.15, 0.15, 0]]
],
YZ: [
[new Mesh(new BoxGeometry(0.2, 0.2, 0.01), matInvisible), [0, 0.15, 0.15], [0, Math.PI / 2, 0]]
],
XZ: [
[new Mesh(new BoxGeometry(0.2, 0.2, 0.01), matInvisible), [0.15, 0, 0.15], [-Math.PI / 2, 0, 0]]
],
XYZ: [
[new Mesh(new BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 0, 0]]
]
};
const helperScale = {
X: [
[new Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]
],
Y: [
[new Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]
],
Z: [
[new Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]
]
};
function setupGizmo(gizmoMap) {
const gizmo = new Object3D();
for (const name in gizmoMap) {
for (let i = gizmoMap[name].length; i--; ) {
const object = gizmoMap[name][i][0].clone();
const position = gizmoMap[name][i][1];
const rotation = gizmoMap[name][i][2];
const scale = gizmoMap[name][i][3];
const tag = gizmoMap[name][i][4];
object.name = name;
object.tag = tag;
if (position) {
object.position.set(position[0], position[1], position[2]);
}
if (rotation) {
object.rotation.set(rotation[0], rotation[1], rotation[2]);
}
if (scale) {
object.scale.set(scale[0], scale[1], scale[2]);
}
object.updateMatrix();
const tempGeometry = object.geometry.clone();
tempGeometry.applyMatrix4(object.matrix);
object.geometry = tempGeometry;
object.renderOrder = Infinity;
object.position.set(0, 0, 0);
object.rotation.set(0, 0, 0);
object.scale.set(1, 1, 1);
gizmo.add(object);
}
}
return gizmo;
}
this.gizmo = {};
this.picker = {};
this.helper = {};
this.add(this.gizmo["translate"] = setupGizmo(gizmoTranslate));
this.add(this.gizmo["rotate"] = setupGizmo(gizmoRotate));
this.add(this.gizmo["scale"] = setupGizmo(gizmoScale));
this.add(this.picker["translate"] = setupGizmo(pickerTranslate));
this.add(this.picker["rotate"] = setupGizmo(pickerRotate));
this.add(this.picker["scale"] = setupGizmo(pickerScale));
this.add(this.helper["translate"] = setupGizmo(helperTranslate));
this.add(this.helper["rotate"] = setupGizmo(helperRotate));
this.add(this.helper["scale"] = setupGizmo(helperScale));
this.picker["translate"].visible = false;
this.picker["rotate"].visible = false;
this.picker["scale"].visible = false;
}
updateMatrixWorld(force) {
const space = this.mode === "scale" ? "local" : this.space;
const quaternion = space === "local" ? this.worldQuaternion : _identityQuaternion;
this.gizmo["translate"].visible = this.mode === "translate";
this.gizmo["rotate"].visible = this.mode === "rotate";
this.gizmo["scale"].visible = this.mode === "scale";
this.helper["translate"].visible = this.mode === "translate";
this.helper["rotate"].visible = this.mode === "rotate";
this.helper["scale"].visible = this.mode === "scale";
let handles = [];
handles = handles.concat(this.picker[this.mode].children);
handles = handles.concat(this.gizmo[this.mode].children);
handles = handles.concat(this.helper[this.mode].children);
for (let i = 0; i < handles.length; i++) {
const handle = handles[i];
handle.visible = true;
handle.rotation.set(0, 0, 0);
handle.position.copy(this.worldPosition);
let factor;
if (this.camera.isOrthographicCamera) {
factor = (this.camera.top - this.camera.bottom) / this.camera.zoom;
} else {
factor = this.worldPosition.distanceTo(this.cameraPosition) * Math.min(1.9 * Math.tan(Math.PI * this.camera.fov / 360) / this.camera.zoom, 7);
}
handle.scale.set(1, 1, 1).multiplyScalar(factor * this.size / 4);
if (handle.tag === "helper") {
handle.visible = false;
if (handle.name === "AXIS") {
handle.position.copy(this.worldPositionStart);
handle.visible = !!this.axis;
if (this.axis === "X") {
_tempQuaternion.setFromEuler(_tempEuler.set(0, 0, 0));
handle.quaternion.copy(quaternion).multiply(_tempQuaternion);
if (Math.abs(_alignVector.copy(_unitX).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
handle.visible = false;
}
}
if (this.axis === "Y") {
_tempQuaternion.setFromEuler(_tempEuler.set(0, 0, Math.PI / 2));
handle.quaternion.copy(quaternion).multiply(_tempQuaternion);
if (Math.abs(_alignVector.copy(_unitY).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
handle.visible = false;
}
}
if (this.axis === "Z") {
_tempQuaternion.setFromEuler(_tempEuler.set(0, Math.PI / 2, 0));
handle.quaternion.copy(quaternion).multiply(_tempQuaternion);
if (Math.abs(_alignVector.copy(_unitZ).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
handle.visible = false;
}
}
if (this.axis === "XYZE") {
_tempQuaternion.setFromEuler(_tempEuler.set(0, Math.PI / 2, 0));
_alignVector.copy(this.rotationAxis);
handle.quaternion.setFromRotationMatrix(_lookAtMatrix.lookAt(_zeroVector, _alignVector, _unitY));
handle.quaternion.multiply(_tempQuaternion);
handle.visible = this.dragging;
}
if (this.axis === "E") {
handle.visible = false;
}
} else if (handle.name === "START") {
handle.position.copy(this.worldPositionStart);
handle.visible = this.dragging;
} else if (handle.name === "END") {
handle.position.copy(this.worldPosition);
handle.visible = this.dragging;
} else if (handle.name === "DELTA") {
handle.position.copy(this.worldPositionStart);
handle.quaternion.copy(this.worldQuaternionStart);
_tempVector.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1);
_tempVector.applyQuaternion(this.worldQuaternionStart.clone().invert());
handle.scale.copy(_tempVector);
handle.visible = this.dragging;
} else {
handle.quaternion.copy(quaternion);
if (this.dragging) {
handle.position.copy(this.worldPositionStart);
} else {
handle.position.copy(this.worldPosition);
}
if (this.axis) {
handle.visible = this.axis.search(handle.name) !== -1;
}
}
continue;
}
handle.quaternion.copy(quaternion);
if (this.mode === "translate" || this.mode === "scale") {
const AXIS_HIDE_TRESHOLD = 0.99;
const PLANE_HIDE_TRESHOLD = 0.2;
if (handle.name === "X") {
if (Math.abs(_alignVector.copy(_unitX).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
handle.scale.set(1e-10, 1e-10, 1e-10);
handle.visible = false;
}
}
if (handle.name === "Y") {
if (Math.abs(_alignVector.copy(_unitY).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
handle.scale.set(1e-10, 1e-10, 1e-10);
handle.visible = false;
}
}
if (handle.name === "Z") {
if (Math.abs(_alignVector.copy(_unitZ).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
handle.scale.set(1e-10, 1e-10, 1e-10);
handle.visible = false;
}
}
if (handle.name === "XY") {
if (Math.abs(_alignVector.copy(_unitZ).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
handle.scale.set(1e-10, 1e-10, 1e-10);
handle.visible = false;
}
}
if (handle.name === "YZ") {
if (Math.abs(_alignVector.copy(_unitX).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
handle.scale.set(1e-10, 1e-10, 1e-10);
handle.visible = false;
}
}
if (handle.name === "XZ") {
if (Math.abs(_alignVector.copy(_unitY).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
handle.scale.set(1e-10, 1e-10, 1e-10);
handle.visible = false;
}
}
} else if (this.mode === "rotate") {
_tempQuaternion2.copy(quaternion);
_alignVector.copy(this.eye).applyQuaternion(_tempQuaternion.copy(quaternion).invert());
if (handle.name.search("E") !== -1) {
handle.quaternion.setFromRotationMatrix(_lookAtMatrix.lookAt(this.eye, _zeroVector, _unitY));
}
if (handle.name === "X") {
_tempQuaternion.setFromAxisAngle(_unitX, Math.atan2(-_alignVector.y, _alignVector.z));
_tempQuaternion.multiplyQuaternions(_tempQuaternion2, _tempQuaternion);
handle.quaternion.copy(_tempQuaternion);
}
if (handle.name === "Y") {
_tempQuaternion.setFromAxisAngle(_unitY, Math.atan2(_alignVector.x, _alignVector.z));
_tempQuaternion.multiplyQuaternions(_tempQuaternion2, _tempQuaternion);
handle.quaternion.copy(_tempQuaternion);
}
if (handle.name === "Z") {
_tempQuaternion.setFromAxisAngle(_unitZ, Math.atan2(_alignVector.y, _alignVector.x));
_tempQuaternion.multiplyQuaternions(_tempQuaternion2, _tempQuaternion);
handle.quaternion.copy(_tempQuaternion);
}
}
handle.visible = handle.visible && (handle.name.indexOf("X") === -1 || this.showX);
handle.visible = handle.visible && (handle.name.indexOf("Y") === -1 || this.showY);
handle.visible = handle.visible && (handle.name.indexOf("Z") === -1 || this.showZ);
handle.visible = handle.visible && (handle.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ);
handle.material._color = handle.material._color || handle.material.color.clone();
handle.material._opacity = handle.material._opacity || handle.material.opacity;
handle.material.color.copy(handle.material._color);
handle.material.opacity = handle.material._opacity;
if (this.enabled && this.axis) {
if (handle.name === this.axis) {
handle.material.color.setHex(16776960);
handle.material.opacity = 1;
} else if (this.axis.split("").some(function(a) {
return handle.name === a;
})) {
handle.material.color.setHex(16776960);
handle.material.opacity = 1;
}
}
}
super.updateMatrixWorld(force);
}
}
TransformControlsGizmo.prototype.isTransformControlsGizmo = true;
class TransformControlsPlane extends Mesh {
constructor() {
super(new PlaneGeometry(1e5, 1e5, 2, 2), new MeshBasicMaterial({ visible: false, wireframe: true, side: DoubleSide, transparent: true, opacity: 0.1, toneMapped: false }));
this.type = "TransformControlsPlane";
}
updateMatrixWorld(force) {
let space = this.space;
this.position.copy(this.worldPosition);
if (this.mode === "scale")
space = "local";
_v1.copy(_unitX).applyQuaternion(space === "local" ? this.worldQuaternion : _identityQuaternion);
_v2.copy(_unitY).applyQuaternion(space === "local" ? this.worldQuaternion : _identityQuaternion);
_v3.copy(_unitZ).applyQuaternion(space === "local" ? this.worldQuaternion : _identityQuaternion);
_alignVector.copy(_v2);
switch (this.mode) {
case "translate":
case "scale":
switch (this.axis) {
case "X":
_alignVector.copy(this.eye).cross(_v1);
_dirVector.copy(_v1).cross(_alignVector);
break;
case "Y":
_alignVector.copy(this.eye).cross(_v2);
_dirVector.copy(_v2).cross(_alignVector);
break;
case "Z":
_alignVector.copy(this.eye).cross(_v3);
_dirVector.copy(_v3).cross(_alignVector);
break;
case "XY":
_dirVector.copy(_v3);
break;
case "YZ":
_dirVector.copy(_v1);
break;
case "XZ":
_alignVector.copy(_v3);
_dirVector.copy(_v2);
break;
case "XYZ":
case "E":
_dirVector.set(0, 0, 0);
break;
}
break;
case "rotate":
default:
_dirVector.set(0, 0, 0);
}
if (_dirVector.length() === 0) {
this.quaternion.copy(this.cameraQuaternion);
} else {
_tempMatrix.lookAt(_tempVector.set(0, 0, 0), _dirVector, _alignVector);
this.quaternion.setFromRotationMatrix(_tempMatrix);
}
super.updateMatrixWorld(force);
}
}
TransformControlsPlane.prototype.isTransformControlsPlane = true;
export { TransformControls, TransformControlsGizmo, TransformControlsPlane };
//# sourceMappingURL=TransformControls.mjs.map