TOPVERSE_Official/.output/server/chunks/loadGLTF.mjs

2683 lines
101 KiB
JavaScript

import { aA as settings, y as forceGet, a0 as cloneSkinnedMesh, a1 as Loader, a2 as LoaderUtils, a3 as FileLoader, aa as Color, aj as SpotLight$1, ah as PointLight$1, ak as DirectionalLight$1, d as MeshBasicMaterial, ab as sRGBEncoding, aB as MeshPhysicalMaterial, h as Vector2, aC as TangentSpaceNormalMap, a4 as TextureLoader, aD as ImageBitmapLoader, aE as InterleavedBuffer, f as BufferAttribute, aF as LinearFilter, aG as LinearMipmapLinearFilter, a5 as RepeatWrapping, aH as PointsMaterial, aI as Material, b as LineBasicMaterial, aJ as MeshStandardMaterial, D as DoubleSide, ae as PropertyBinding, g as BufferGeometry, al as SkinnedMesh, M as Mesh, aK as LineSegments, K as Line, aL as LineLoop, aM as Points, G as Group$1, ag as PerspectiveCamera, ai as MathUtils, af as OrthographicCamera, aN as InterpolateLinear, ar as AnimationClip, ad as Bone, O as Object3D, a as Matrix4, am as Skeleton, aO as TriangleFanDrawMode, av as increaseLoadingCount, aw as decreaseLoadingCount, ax as LinearEncoding, ay as handleProgress, aP as NearestFilter, aQ as NearestMipmapNearestFilter, aR as LinearMipmapNearestFilter, aS as NearestMipmapLinearFilter, a6 as ClampToEdgeWrapping, aT as MirroredRepeatWrapping, aU as InterpolateDiscrete, F as FrontSide, aV as InterleavedBufferAttribute, a7 as Texture, aW as TriangleStripDrawMode, as as VectorKeyframeTrack, at as QuaternionKeyframeTrack, au as NumberKeyframeTrack, V as Vector3, aX as Interpolant, B as Box3, S as Sphere$1, Q as Quaternion } from './app/_nuxt/model-9bf70e2c.mjs';
import 'vue';
import 'vue/server-renderer';
class GLTFLoader extends Loader {
constructor(manager) {
super(manager);
this.dracoLoader = null;
this.ktx2Loader = null;
this.meshoptDecoder = null;
this.pluginCallbacks = [];
this.register(function(parser) {
return new GLTFMaterialsClearcoatExtension(parser);
});
this.register(function(parser) {
return new GLTFTextureBasisUExtension(parser);
});
this.register(function(parser) {
return new GLTFTextureWebPExtension(parser);
});
this.register(function(parser) {
return new GLTFMaterialsSheenExtension(parser);
});
this.register(function(parser) {
return new GLTFMaterialsTransmissionExtension(parser);
});
this.register(function(parser) {
return new GLTFMaterialsVolumeExtension(parser);
});
this.register(function(parser) {
return new GLTFMaterialsIorExtension(parser);
});
this.register(function(parser) {
return new GLTFMaterialsEmissiveStrengthExtension(parser);
});
this.register(function(parser) {
return new GLTFMaterialsSpecularExtension(parser);
});
this.register(function(parser) {
return new GLTFLightsExtension(parser);
});
this.register(function(parser) {
return new GLTFMeshoptCompression(parser);
});
}
load(url, onLoad, onProgress, onError) {
const scope = this;
let resourcePath;
if (this.resourcePath !== "") {
resourcePath = this.resourcePath;
} else if (this.path !== "") {
resourcePath = this.path;
} else {
resourcePath = LoaderUtils.extractUrlBase(url);
}
this.manager.itemStart(url);
const _onError = function(e) {
if (onError) {
onError(e);
} else {
console.error(e);
}
scope.manager.itemError(url);
scope.manager.itemEnd(url);
};
const loader2 = new FileLoader(this.manager);
loader2.setPath(this.path);
loader2.setResponseType("arraybuffer");
loader2.setRequestHeader(this.requestHeader);
loader2.setWithCredentials(this.withCredentials);
loader2.load(url, function(data) {
try {
scope.parse(data, resourcePath, function(gltf) {
onLoad(gltf);
scope.manager.itemEnd(url);
}, _onError);
} catch (e) {
_onError(e);
}
}, onProgress, _onError);
}
setDRACOLoader(dracoLoader2) {
this.dracoLoader = dracoLoader2;
return this;
}
setDDSLoader() {
throw new Error('THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".');
}
setKTX2Loader(ktx2Loader) {
this.ktx2Loader = ktx2Loader;
return this;
}
setMeshoptDecoder(meshoptDecoder) {
this.meshoptDecoder = meshoptDecoder;
return this;
}
register(callback) {
if (this.pluginCallbacks.indexOf(callback) === -1) {
this.pluginCallbacks.push(callback);
}
return this;
}
unregister(callback) {
if (this.pluginCallbacks.indexOf(callback) !== -1) {
this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(callback), 1);
}
return this;
}
parse(data, path, onLoad, onError) {
let content;
const extensions = {};
const plugins = {};
if (typeof data === "string") {
content = data;
} else {
const magic = LoaderUtils.decodeText(new Uint8Array(data, 0, 4));
if (magic === BINARY_EXTENSION_HEADER_MAGIC) {
try {
extensions[EXTENSIONS.KHR_BINARY_GLTF] = new GLTFBinaryExtension(data);
} catch (error) {
if (onError)
onError(error);
return;
}
content = extensions[EXTENSIONS.KHR_BINARY_GLTF].content;
} else {
content = LoaderUtils.decodeText(new Uint8Array(data));
}
}
const json = JSON.parse(content);
if (json.asset === void 0 || json.asset.version[0] < 2) {
if (onError)
onError(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported."));
return;
}
const parser = new GLTFParser(json, {
path: path || this.resourcePath || "",
crossOrigin: this.crossOrigin,
requestHeader: this.requestHeader,
manager: this.manager,
ktx2Loader: this.ktx2Loader,
meshoptDecoder: this.meshoptDecoder
});
parser.fileLoader.setRequestHeader(this.requestHeader);
for (let i = 0; i < this.pluginCallbacks.length; i++) {
const plugin = this.pluginCallbacks[i](parser);
plugins[plugin.name] = plugin;
extensions[plugin.name] = true;
}
if (json.extensionsUsed) {
for (let i = 0; i < json.extensionsUsed.length; ++i) {
const extensionName = json.extensionsUsed[i];
const extensionsRequired = json.extensionsRequired || [];
switch (extensionName) {
case EXTENSIONS.KHR_MATERIALS_UNLIT:
extensions[extensionName] = new GLTFMaterialsUnlitExtension();
break;
case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
extensions[extensionName] = new GLTFMaterialsPbrSpecularGlossinessExtension();
break;
case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
extensions[extensionName] = new GLTFDracoMeshCompressionExtension(json, this.dracoLoader);
break;
case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
extensions[extensionName] = new GLTFTextureTransformExtension();
break;
case EXTENSIONS.KHR_MESH_QUANTIZATION:
extensions[extensionName] = new GLTFMeshQuantizationExtension();
break;
default:
if (extensionsRequired.indexOf(extensionName) >= 0 && plugins[extensionName] === void 0) {
console.warn('THREE.GLTFLoader: Unknown extension "' + extensionName + '".');
}
}
}
}
parser.setExtensions(extensions);
parser.setPlugins(plugins);
parser.parse(onLoad, onError);
}
parseAsync(data, path) {
const scope = this;
return new Promise(function(resolve, reject) {
scope.parse(data, path, resolve, reject);
});
}
}
function GLTFRegistry() {
let objects = {};
return {
get: function(key) {
return objects[key];
},
add: function(key, object) {
objects[key] = object;
},
remove: function(key) {
delete objects[key];
},
removeAll: function() {
objects = {};
}
};
}
const EXTENSIONS = {
KHR_BINARY_GLTF: "KHR_binary_glTF",
KHR_DRACO_MESH_COMPRESSION: "KHR_draco_mesh_compression",
KHR_LIGHTS_PUNCTUAL: "KHR_lights_punctual",
KHR_MATERIALS_CLEARCOAT: "KHR_materials_clearcoat",
KHR_MATERIALS_IOR: "KHR_materials_ior",
KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: "KHR_materials_pbrSpecularGlossiness",
KHR_MATERIALS_SHEEN: "KHR_materials_sheen",
KHR_MATERIALS_SPECULAR: "KHR_materials_specular",
KHR_MATERIALS_TRANSMISSION: "KHR_materials_transmission",
KHR_MATERIALS_UNLIT: "KHR_materials_unlit",
KHR_MATERIALS_VOLUME: "KHR_materials_volume",
KHR_TEXTURE_BASISU: "KHR_texture_basisu",
KHR_TEXTURE_TRANSFORM: "KHR_texture_transform",
KHR_MESH_QUANTIZATION: "KHR_mesh_quantization",
KHR_MATERIALS_EMISSIVE_STRENGTH: "KHR_materials_emissive_strength",
EXT_TEXTURE_WEBP: "EXT_texture_webp",
EXT_MESHOPT_COMPRESSION: "EXT_meshopt_compression"
};
class GLTFLightsExtension {
constructor(parser) {
this.parser = parser;
this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
this.cache = { refs: {}, uses: {} };
}
_markDefs() {
const parser = this.parser;
const nodeDefs = this.parser.json.nodes || [];
for (let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex++) {
const nodeDef = nodeDefs[nodeIndex];
if (nodeDef.extensions && nodeDef.extensions[this.name] && nodeDef.extensions[this.name].light !== void 0) {
parser._addNodeRef(this.cache, nodeDef.extensions[this.name].light);
}
}
}
_loadLight(lightIndex) {
const parser = this.parser;
const cacheKey = "light:" + lightIndex;
let dependency = parser.cache.get(cacheKey);
if (dependency)
return dependency;
const json = parser.json;
const extensions = json.extensions && json.extensions[this.name] || {};
const lightDefs = extensions.lights || [];
const lightDef = lightDefs[lightIndex];
let lightNode;
const color = new Color(16777215);
if (lightDef.color !== void 0)
color.fromArray(lightDef.color);
const range = lightDef.range !== void 0 ? lightDef.range : 0;
switch (lightDef.type) {
case "directional":
lightNode = new DirectionalLight$1(color);
lightNode.target.position.set(0, 0, -1);
lightNode.add(lightNode.target);
break;
case "point":
lightNode = new PointLight$1(color);
lightNode.distance = range;
break;
case "spot":
lightNode = new SpotLight$1(color);
lightNode.distance = range;
lightDef.spot = lightDef.spot || {};
lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== void 0 ? lightDef.spot.innerConeAngle : 0;
lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== void 0 ? lightDef.spot.outerConeAngle : Math.PI / 4;
lightNode.angle = lightDef.spot.outerConeAngle;
lightNode.penumbra = 1 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
lightNode.target.position.set(0, 0, -1);
lightNode.add(lightNode.target);
break;
default:
throw new Error("THREE.GLTFLoader: Unexpected light type: " + lightDef.type);
}
lightNode.position.set(0, 0, 0);
lightNode.decay = 2;
if (lightDef.intensity !== void 0)
lightNode.intensity = lightDef.intensity;
lightNode.name = parser.createUniqueName(lightDef.name || "light_" + lightIndex);
dependency = Promise.resolve(lightNode);
parser.cache.add(cacheKey, dependency);
return dependency;
}
createNodeAttachment(nodeIndex) {
const self2 = this;
const parser = this.parser;
const json = parser.json;
const nodeDef = json.nodes[nodeIndex];
const lightDef = nodeDef.extensions && nodeDef.extensions[this.name] || {};
const lightIndex = lightDef.light;
if (lightIndex === void 0)
return null;
return this._loadLight(lightIndex).then(function(light) {
return parser._getNodeRef(self2.cache, lightIndex, light);
});
}
}
class GLTFMaterialsUnlitExtension {
constructor() {
this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
}
getMaterialType() {
return MeshBasicMaterial;
}
extendParams(materialParams, materialDef, parser) {
const pending = [];
materialParams.color = new Color(1, 1, 1);
materialParams.opacity = 1;
const metallicRoughness = materialDef.pbrMetallicRoughness;
if (metallicRoughness) {
if (Array.isArray(metallicRoughness.baseColorFactor)) {
const array = metallicRoughness.baseColorFactor;
materialParams.color.fromArray(array);
materialParams.opacity = array[3];
}
if (metallicRoughness.baseColorTexture !== void 0) {
pending.push(parser.assignTexture(materialParams, "map", metallicRoughness.baseColorTexture, sRGBEncoding));
}
}
return Promise.all(pending);
}
}
class GLTFMaterialsEmissiveStrengthExtension {
constructor(parser) {
this.parser = parser;
this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
}
extendMaterialParams(materialIndex, materialParams) {
const parser = this.parser;
const materialDef = parser.json.materials[materialIndex];
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
return Promise.resolve();
}
const emissiveStrength = materialDef.extensions[this.name].emissiveStrength;
if (emissiveStrength !== void 0) {
materialParams.emissiveIntensity = emissiveStrength;
}
return Promise.resolve();
}
}
class GLTFMaterialsClearcoatExtension {
constructor(parser) {
this.parser = parser;
this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
}
getMaterialType(materialIndex) {
const parser = this.parser;
const materialDef = parser.json.materials[materialIndex];
if (!materialDef.extensions || !materialDef.extensions[this.name])
return null;
return MeshPhysicalMaterial;
}
extendMaterialParams(materialIndex, materialParams) {
const parser = this.parser;
const materialDef = parser.json.materials[materialIndex];
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
return Promise.resolve();
}
const pending = [];
const extension = materialDef.extensions[this.name];
if (extension.clearcoatFactor !== void 0) {
materialParams.clearcoat = extension.clearcoatFactor;
}
if (extension.clearcoatTexture !== void 0) {
pending.push(parser.assignTexture(materialParams, "clearcoatMap", extension.clearcoatTexture));
}
if (extension.clearcoatRoughnessFactor !== void 0) {
materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
}
if (extension.clearcoatRoughnessTexture !== void 0) {
pending.push(parser.assignTexture(materialParams, "clearcoatRoughnessMap", extension.clearcoatRoughnessTexture));
}
if (extension.clearcoatNormalTexture !== void 0) {
pending.push(parser.assignTexture(materialParams, "clearcoatNormalMap", extension.clearcoatNormalTexture));
if (extension.clearcoatNormalTexture.scale !== void 0) {
const scale = extension.clearcoatNormalTexture.scale;
materialParams.clearcoatNormalScale = new Vector2(scale, scale);
}
}
return Promise.all(pending);
}
}
class GLTFMaterialsSheenExtension {
constructor(parser) {
this.parser = parser;
this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
}
getMaterialType(materialIndex) {
const parser = this.parser;
const materialDef = parser.json.materials[materialIndex];
if (!materialDef.extensions || !materialDef.extensions[this.name])
return null;
return MeshPhysicalMaterial;
}
extendMaterialParams(materialIndex, materialParams) {
const parser = this.parser;
const materialDef = parser.json.materials[materialIndex];
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
return Promise.resolve();
}
const pending = [];
materialParams.sheenColor = new Color(0, 0, 0);
materialParams.sheenRoughness = 0;
materialParams.sheen = 1;
const extension = materialDef.extensions[this.name];
if (extension.sheenColorFactor !== void 0) {
materialParams.sheenColor.fromArray(extension.sheenColorFactor);
}
if (extension.sheenRoughnessFactor !== void 0) {
materialParams.sheenRoughness = extension.sheenRoughnessFactor;
}
if (extension.sheenColorTexture !== void 0) {
pending.push(parser.assignTexture(materialParams, "sheenColorMap", extension.sheenColorTexture, sRGBEncoding));
}
if (extension.sheenRoughnessTexture !== void 0) {
pending.push(parser.assignTexture(materialParams, "sheenRoughnessMap", extension.sheenRoughnessTexture));
}
return Promise.all(pending);
}
}
class GLTFMaterialsTransmissionExtension {
constructor(parser) {
this.parser = parser;
this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
}
getMaterialType(materialIndex) {
const parser = this.parser;
const materialDef = parser.json.materials[materialIndex];
if (!materialDef.extensions || !materialDef.extensions[this.name])
return null;
return MeshPhysicalMaterial;
}
extendMaterialParams(materialIndex, materialParams) {
const parser = this.parser;
const materialDef = parser.json.materials[materialIndex];
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
return Promise.resolve();
}
const pending = [];
const extension = materialDef.extensions[this.name];
if (extension.transmissionFactor !== void 0) {
materialParams.transmission = extension.transmissionFactor;
}
if (extension.transmissionTexture !== void 0) {
pending.push(parser.assignTexture(materialParams, "transmissionMap", extension.transmissionTexture));
}
return Promise.all(pending);
}
}
class GLTFMaterialsVolumeExtension {
constructor(parser) {
this.parser = parser;
this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
}
getMaterialType(materialIndex) {
const parser = this.parser;
const materialDef = parser.json.materials[materialIndex];
if (!materialDef.extensions || !materialDef.extensions[this.name])
return null;
return MeshPhysicalMaterial;
}
extendMaterialParams(materialIndex, materialParams) {
const parser = this.parser;
const materialDef = parser.json.materials[materialIndex];
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
return Promise.resolve();
}
const pending = [];
const extension = materialDef.extensions[this.name];
materialParams.thickness = extension.thicknessFactor !== void 0 ? extension.thicknessFactor : 0;
if (extension.thicknessTexture !== void 0) {
pending.push(parser.assignTexture(materialParams, "thicknessMap", extension.thicknessTexture));
}
materialParams.attenuationDistance = extension.attenuationDistance || 0;
const colorArray = extension.attenuationColor || [1, 1, 1];
materialParams.attenuationColor = new Color(colorArray[0], colorArray[1], colorArray[2]);
return Promise.all(pending);
}
}
class GLTFMaterialsIorExtension {
constructor(parser) {
this.parser = parser;
this.name = EXTENSIONS.KHR_MATERIALS_IOR;
}
getMaterialType(materialIndex) {
const parser = this.parser;
const materialDef = parser.json.materials[materialIndex];
if (!materialDef.extensions || !materialDef.extensions[this.name])
return null;
return MeshPhysicalMaterial;
}
extendMaterialParams(materialIndex, materialParams) {
const parser = this.parser;
const materialDef = parser.json.materials[materialIndex];
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
return Promise.resolve();
}
const extension = materialDef.extensions[this.name];
materialParams.ior = extension.ior !== void 0 ? extension.ior : 1.5;
return Promise.resolve();
}
}
class GLTFMaterialsSpecularExtension {
constructor(parser) {
this.parser = parser;
this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
}
getMaterialType(materialIndex) {
const parser = this.parser;
const materialDef = parser.json.materials[materialIndex];
if (!materialDef.extensions || !materialDef.extensions[this.name])
return null;
return MeshPhysicalMaterial;
}
extendMaterialParams(materialIndex, materialParams) {
const parser = this.parser;
const materialDef = parser.json.materials[materialIndex];
if (!materialDef.extensions || !materialDef.extensions[this.name]) {
return Promise.resolve();
}
const pending = [];
const extension = materialDef.extensions[this.name];
materialParams.specularIntensity = extension.specularFactor !== void 0 ? extension.specularFactor : 1;
if (extension.specularTexture !== void 0) {
pending.push(parser.assignTexture(materialParams, "specularIntensityMap", extension.specularTexture));
}
const colorArray = extension.specularColorFactor || [1, 1, 1];
materialParams.specularColor = new Color(colorArray[0], colorArray[1], colorArray[2]);
if (extension.specularColorTexture !== void 0) {
pending.push(parser.assignTexture(materialParams, "specularColorMap", extension.specularColorTexture, sRGBEncoding));
}
return Promise.all(pending);
}
}
class GLTFTextureBasisUExtension {
constructor(parser) {
this.parser = parser;
this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
}
loadTexture(textureIndex) {
const parser = this.parser;
const json = parser.json;
const textureDef = json.textures[textureIndex];
if (!textureDef.extensions || !textureDef.extensions[this.name]) {
return null;
}
const extension = textureDef.extensions[this.name];
const loader2 = parser.options.ktx2Loader;
if (!loader2) {
if (json.extensionsRequired && json.extensionsRequired.indexOf(this.name) >= 0) {
throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");
} else {
return null;
}
}
return parser.loadTextureImage(textureIndex, extension.source, loader2);
}
}
class GLTFTextureWebPExtension {
constructor(parser) {
this.parser = parser;
this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
this.isSupported = null;
}
loadTexture(textureIndex) {
const name = this.name;
const parser = this.parser;
const json = parser.json;
const textureDef = json.textures[textureIndex];
if (!textureDef.extensions || !textureDef.extensions[name]) {
return null;
}
const extension = textureDef.extensions[name];
const source = json.images[extension.source];
let loader2 = parser.textureLoader;
if (source.uri) {
const handler = parser.options.manager.getHandler(source.uri);
if (handler !== null)
loader2 = handler;
}
return this.detectSupport().then(function(isSupported) {
if (isSupported)
return parser.loadTextureImage(textureIndex, extension.source, loader2);
if (json.extensionsRequired && json.extensionsRequired.indexOf(name) >= 0) {
throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");
}
return parser.loadTexture(textureIndex);
});
}
detectSupport() {
if (!this.isSupported) {
this.isSupported = new Promise(function(resolve) {
const image = new Image();
image.src = "data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA";
image.onload = image.onerror = function() {
resolve(image.height === 1);
};
});
}
return this.isSupported;
}
}
class GLTFMeshoptCompression {
constructor(parser) {
this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
this.parser = parser;
}
loadBufferView(index) {
const json = this.parser.json;
const bufferView = json.bufferViews[index];
if (bufferView.extensions && bufferView.extensions[this.name]) {
const extensionDef = bufferView.extensions[this.name];
const buffer = this.parser.getDependency("buffer", extensionDef.buffer);
const decoder = this.parser.options.meshoptDecoder;
if (!decoder || !decoder.supported) {
if (json.extensionsRequired && json.extensionsRequired.indexOf(this.name) >= 0) {
throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");
} else {
return null;
}
}
return Promise.all([buffer, decoder.ready]).then(function(res) {
const byteOffset = extensionDef.byteOffset || 0;
const byteLength = extensionDef.byteLength || 0;
const count = extensionDef.count;
const stride = extensionDef.byteStride;
const result = new ArrayBuffer(count * stride);
const source = new Uint8Array(res[0], byteOffset, byteLength);
decoder.decodeGltfBuffer(new Uint8Array(result), count, stride, source, extensionDef.mode, extensionDef.filter);
return result;
});
} else {
return null;
}
}
}
const BINARY_EXTENSION_HEADER_MAGIC = "glTF";
const BINARY_EXTENSION_HEADER_LENGTH = 12;
const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 1313821514, BIN: 5130562 };
class GLTFBinaryExtension {
constructor(data) {
this.name = EXTENSIONS.KHR_BINARY_GLTF;
this.content = null;
this.body = null;
const headerView = new DataView(data, 0, BINARY_EXTENSION_HEADER_LENGTH);
this.header = {
magic: LoaderUtils.decodeText(new Uint8Array(data.slice(0, 4))),
version: headerView.getUint32(4, true),
length: headerView.getUint32(8, true)
};
if (this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC) {
throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");
} else if (this.header.version < 2) {
throw new Error("THREE.GLTFLoader: Legacy binary file detected.");
}
const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
const chunkView = new DataView(data, BINARY_EXTENSION_HEADER_LENGTH);
let chunkIndex = 0;
while (chunkIndex < chunkContentsLength) {
const chunkLength = chunkView.getUint32(chunkIndex, true);
chunkIndex += 4;
const chunkType = chunkView.getUint32(chunkIndex, true);
chunkIndex += 4;
if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON) {
const contentArray = new Uint8Array(data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength);
this.content = LoaderUtils.decodeText(contentArray);
} else if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN) {
const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
this.body = data.slice(byteOffset, byteOffset + chunkLength);
}
chunkIndex += chunkLength;
}
if (this.content === null) {
throw new Error("THREE.GLTFLoader: JSON content not found.");
}
}
}
class GLTFDracoMeshCompressionExtension {
constructor(json, dracoLoader2) {
if (!dracoLoader2) {
throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");
}
this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
this.json = json;
this.dracoLoader = dracoLoader2;
this.dracoLoader.preload();
}
decodePrimitive(primitive, parser) {
const json = this.json;
const dracoLoader2 = this.dracoLoader;
const bufferViewIndex = primitive.extensions[this.name].bufferView;
const gltfAttributeMap = primitive.extensions[this.name].attributes;
const threeAttributeMap = {};
const attributeNormalizedMap = {};
const attributeTypeMap = {};
for (const attributeName in gltfAttributeMap) {
const threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase();
threeAttributeMap[threeAttributeName] = gltfAttributeMap[attributeName];
}
for (const attributeName in primitive.attributes) {
const threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase();
if (gltfAttributeMap[attributeName] !== void 0) {
const accessorDef = json.accessors[primitive.attributes[attributeName]];
const componentType = WEBGL_COMPONENT_TYPES[accessorDef.componentType];
attributeTypeMap[threeAttributeName] = componentType;
attributeNormalizedMap[threeAttributeName] = accessorDef.normalized === true;
}
}
return parser.getDependency("bufferView", bufferViewIndex).then(function(bufferView) {
return new Promise(function(resolve) {
dracoLoader2.decodeDracoFile(bufferView, function(geometry) {
for (const attributeName in geometry.attributes) {
const attribute = geometry.attributes[attributeName];
const normalized = attributeNormalizedMap[attributeName];
if (normalized !== void 0)
attribute.normalized = normalized;
}
resolve(geometry);
}, threeAttributeMap, attributeTypeMap);
});
});
}
}
class GLTFTextureTransformExtension {
constructor() {
this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
}
extendTexture(texture, transform) {
if (transform.texCoord !== void 0) {
console.warn('THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.');
}
if (transform.offset === void 0 && transform.rotation === void 0 && transform.scale === void 0) {
return texture;
}
texture = texture.clone();
if (transform.offset !== void 0) {
texture.offset.fromArray(transform.offset);
}
if (transform.rotation !== void 0) {
texture.rotation = transform.rotation;
}
if (transform.scale !== void 0) {
texture.repeat.fromArray(transform.scale);
}
texture.needsUpdate = true;
return texture;
}
}
class GLTFMeshStandardSGMaterial extends MeshStandardMaterial {
constructor(params) {
super();
this.isGLTFSpecularGlossinessMaterial = true;
const specularMapParsFragmentChunk = [
"#ifdef USE_SPECULARMAP",
" uniform sampler2D specularMap;",
"#endif"
].join("\n");
const glossinessMapParsFragmentChunk = [
"#ifdef USE_GLOSSINESSMAP",
" uniform sampler2D glossinessMap;",
"#endif"
].join("\n");
const specularMapFragmentChunk = [
"vec3 specularFactor = specular;",
"#ifdef USE_SPECULARMAP",
" vec4 texelSpecular = texture2D( specularMap, vUv );",
" // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture",
" specularFactor *= texelSpecular.rgb;",
"#endif"
].join("\n");
const glossinessMapFragmentChunk = [
"float glossinessFactor = glossiness;",
"#ifdef USE_GLOSSINESSMAP",
" vec4 texelGlossiness = texture2D( glossinessMap, vUv );",
" // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture",
" glossinessFactor *= texelGlossiness.a;",
"#endif"
].join("\n");
const lightPhysicalFragmentChunk = [
"PhysicalMaterial material;",
"material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );",
"vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );",
"float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );",
"material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.",
"material.roughness += geometryRoughness;",
"material.roughness = min( material.roughness, 1.0 );",
"material.specularColor = specularFactor;"
].join("\n");
const uniforms = {
specular: { value: new Color().setHex(16777215) },
glossiness: { value: 1 },
specularMap: { value: null },
glossinessMap: { value: null }
};
this._extraUniforms = uniforms;
this.onBeforeCompile = function(shader) {
for (const uniformName in uniforms) {
shader.uniforms[uniformName] = uniforms[uniformName];
}
shader.fragmentShader = shader.fragmentShader.replace("uniform float roughness;", "uniform vec3 specular;").replace("uniform float metalness;", "uniform float glossiness;").replace("#include <roughnessmap_pars_fragment>", specularMapParsFragmentChunk).replace("#include <metalnessmap_pars_fragment>", glossinessMapParsFragmentChunk).replace("#include <roughnessmap_fragment>", specularMapFragmentChunk).replace("#include <metalnessmap_fragment>", glossinessMapFragmentChunk).replace("#include <lights_physical_fragment>", lightPhysicalFragmentChunk);
};
Object.defineProperties(this, {
specular: {
get: function() {
return uniforms.specular.value;
},
set: function(v) {
uniforms.specular.value = v;
}
},
specularMap: {
get: function() {
return uniforms.specularMap.value;
},
set: function(v) {
uniforms.specularMap.value = v;
if (v) {
this.defines.USE_SPECULARMAP = "";
} else {
delete this.defines.USE_SPECULARMAP;
}
}
},
glossiness: {
get: function() {
return uniforms.glossiness.value;
},
set: function(v) {
uniforms.glossiness.value = v;
}
},
glossinessMap: {
get: function() {
return uniforms.glossinessMap.value;
},
set: function(v) {
uniforms.glossinessMap.value = v;
if (v) {
this.defines.USE_GLOSSINESSMAP = "";
this.defines.USE_UV = "";
} else {
delete this.defines.USE_GLOSSINESSMAP;
delete this.defines.USE_UV;
}
}
}
});
delete this.metalness;
delete this.roughness;
delete this.metalnessMap;
delete this.roughnessMap;
this.setValues(params);
}
copy(source) {
super.copy(source);
this.specularMap = source.specularMap;
this.specular.copy(source.specular);
this.glossinessMap = source.glossinessMap;
this.glossiness = source.glossiness;
delete this.metalness;
delete this.roughness;
delete this.metalnessMap;
delete this.roughnessMap;
return this;
}
}
class GLTFMaterialsPbrSpecularGlossinessExtension {
constructor() {
this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
this.specularGlossinessParams = [
"color",
"map",
"lightMap",
"lightMapIntensity",
"aoMap",
"aoMapIntensity",
"emissive",
"emissiveIntensity",
"emissiveMap",
"bumpMap",
"bumpScale",
"normalMap",
"normalMapType",
"displacementMap",
"displacementScale",
"displacementBias",
"specularMap",
"specular",
"glossinessMap",
"glossiness",
"alphaMap",
"envMap",
"envMapIntensity"
];
}
getMaterialType() {
return GLTFMeshStandardSGMaterial;
}
extendParams(materialParams, materialDef, parser) {
const pbrSpecularGlossiness = materialDef.extensions[this.name];
materialParams.color = new Color(1, 1, 1);
materialParams.opacity = 1;
const pending = [];
if (Array.isArray(pbrSpecularGlossiness.diffuseFactor)) {
const array = pbrSpecularGlossiness.diffuseFactor;
materialParams.color.fromArray(array);
materialParams.opacity = array[3];
}
if (pbrSpecularGlossiness.diffuseTexture !== void 0) {
pending.push(parser.assignTexture(materialParams, "map", pbrSpecularGlossiness.diffuseTexture, sRGBEncoding));
}
materialParams.emissive = new Color(0, 0, 0);
materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== void 0 ? pbrSpecularGlossiness.glossinessFactor : 1;
materialParams.specular = new Color(1, 1, 1);
if (Array.isArray(pbrSpecularGlossiness.specularFactor)) {
materialParams.specular.fromArray(pbrSpecularGlossiness.specularFactor);
}
if (pbrSpecularGlossiness.specularGlossinessTexture !== void 0) {
const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
pending.push(parser.assignTexture(materialParams, "glossinessMap", specGlossMapDef));
pending.push(parser.assignTexture(materialParams, "specularMap", specGlossMapDef, sRGBEncoding));
}
return Promise.all(pending);
}
createMaterial(materialParams) {
const material = new GLTFMeshStandardSGMaterial(materialParams);
material.fog = true;
material.color = materialParams.color;
material.map = materialParams.map === void 0 ? null : materialParams.map;
material.lightMap = null;
material.lightMapIntensity = 1;
material.aoMap = materialParams.aoMap === void 0 ? null : materialParams.aoMap;
material.aoMapIntensity = 1;
material.emissive = materialParams.emissive;
material.emissiveIntensity = materialParams.emissiveIntensity === void 0 ? 1 : materialParams.emissiveIntensity;
material.emissiveMap = materialParams.emissiveMap === void 0 ? null : materialParams.emissiveMap;
material.bumpMap = materialParams.bumpMap === void 0 ? null : materialParams.bumpMap;
material.bumpScale = 1;
material.normalMap = materialParams.normalMap === void 0 ? null : materialParams.normalMap;
material.normalMapType = TangentSpaceNormalMap;
if (materialParams.normalScale)
material.normalScale = materialParams.normalScale;
material.displacementMap = null;
material.displacementScale = 1;
material.displacementBias = 0;
material.specularMap = materialParams.specularMap === void 0 ? null : materialParams.specularMap;
material.specular = materialParams.specular;
material.glossinessMap = materialParams.glossinessMap === void 0 ? null : materialParams.glossinessMap;
material.glossiness = materialParams.glossiness;
material.alphaMap = null;
material.envMap = materialParams.envMap === void 0 ? null : materialParams.envMap;
material.envMapIntensity = 1;
return material;
}
}
class GLTFMeshQuantizationExtension {
constructor() {
this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
}
}
class GLTFCubicSplineInterpolant extends Interpolant {
constructor(parameterPositions, sampleValues, sampleSize, resultBuffer) {
super(parameterPositions, sampleValues, sampleSize, resultBuffer);
}
copySampleValue_(index) {
const result = this.resultBuffer, values = this.sampleValues, valueSize = this.valueSize, offset = index * valueSize * 3 + valueSize;
for (let i = 0; i !== valueSize; i++) {
result[i] = values[offset + i];
}
return result;
}
}
GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
GLTFCubicSplineInterpolant.prototype.interpolate_ = function(i1, t0, t, t1) {
const result = this.resultBuffer;
const values = this.sampleValues;
const stride = this.valueSize;
const stride2 = stride * 2;
const stride3 = stride * 3;
const td = t1 - t0;
const p = (t - t0) / td;
const pp = p * p;
const ppp = pp * p;
const offset1 = i1 * stride3;
const offset0 = offset1 - stride3;
const s2 = -2 * ppp + 3 * pp;
const s3 = ppp - pp;
const s0 = 1 - s2;
const s1 = s3 - pp + p;
for (let i = 0; i !== stride; i++) {
const p0 = values[offset0 + i + stride];
const m0 = values[offset0 + i + stride2] * td;
const p1 = values[offset1 + i + stride];
const m1 = values[offset1 + i] * td;
result[i] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
}
return result;
};
const _q = new Quaternion();
class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
interpolate_(i1, t0, t, t1) {
const result = super.interpolate_(i1, t0, t, t1);
_q.fromArray(result).normalize().toArray(result);
return result;
}
}
const WEBGL_CONSTANTS = {
FLOAT: 5126,
FLOAT_MAT3: 35675,
FLOAT_MAT4: 35676,
FLOAT_VEC2: 35664,
FLOAT_VEC3: 35665,
FLOAT_VEC4: 35666,
LINEAR: 9729,
REPEAT: 10497,
SAMPLER_2D: 35678,
POINTS: 0,
LINES: 1,
LINE_LOOP: 2,
LINE_STRIP: 3,
TRIANGLES: 4,
TRIANGLE_STRIP: 5,
TRIANGLE_FAN: 6,
UNSIGNED_BYTE: 5121,
UNSIGNED_SHORT: 5123
};
const WEBGL_COMPONENT_TYPES = {
5120: Int8Array,
5121: Uint8Array,
5122: Int16Array,
5123: Uint16Array,
5125: Uint32Array,
5126: Float32Array
};
const WEBGL_FILTERS = {
9728: NearestFilter,
9729: LinearFilter,
9984: NearestMipmapNearestFilter,
9985: LinearMipmapNearestFilter,
9986: NearestMipmapLinearFilter,
9987: LinearMipmapLinearFilter
};
const WEBGL_WRAPPINGS = {
33071: ClampToEdgeWrapping,
33648: MirroredRepeatWrapping,
10497: RepeatWrapping
};
const WEBGL_TYPE_SIZES = {
"SCALAR": 1,
"VEC2": 2,
"VEC3": 3,
"VEC4": 4,
"MAT2": 4,
"MAT3": 9,
"MAT4": 16
};
const ATTRIBUTES = {
POSITION: "position",
NORMAL: "normal",
TANGENT: "tangent",
TEXCOORD_0: "uv",
TEXCOORD_1: "uv2",
COLOR_0: "color",
WEIGHTS_0: "skinWeight",
JOINTS_0: "skinIndex"
};
const PATH_PROPERTIES = {
scale: "scale",
translation: "position",
rotation: "quaternion",
weights: "morphTargetInfluences"
};
const INTERPOLATION = {
CUBICSPLINE: void 0,
LINEAR: InterpolateLinear,
STEP: InterpolateDiscrete
};
const ALPHA_MODES = {
OPAQUE: "OPAQUE",
MASK: "MASK",
BLEND: "BLEND"
};
function createDefaultMaterial(cache2) {
if (cache2["DefaultMaterial"] === void 0) {
cache2["DefaultMaterial"] = new MeshStandardMaterial({
color: 16777215,
emissive: 0,
metalness: 1,
roughness: 1,
transparent: false,
depthTest: true,
side: FrontSide
});
}
return cache2["DefaultMaterial"];
}
function addUnknownExtensionsToUserData(knownExtensions, object, objectDef) {
for (const name in objectDef.extensions) {
if (knownExtensions[name] === void 0) {
object.userData.gltfExtensions = object.userData.gltfExtensions || {};
object.userData.gltfExtensions[name] = objectDef.extensions[name];
}
}
}
function assignExtrasToUserData(object, gltfDef) {
if (gltfDef.extras !== void 0) {
if (typeof gltfDef.extras === "object") {
Object.assign(object.userData, gltfDef.extras);
} else {
console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, " + gltfDef.extras);
}
}
}
function addMorphTargets(geometry, targets, parser) {
let hasMorphPosition = false;
let hasMorphNormal = false;
let hasMorphColor = false;
for (let i = 0, il = targets.length; i < il; i++) {
const target = targets[i];
if (target.POSITION !== void 0)
hasMorphPosition = true;
if (target.NORMAL !== void 0)
hasMorphNormal = true;
if (target.COLOR_0 !== void 0)
hasMorphColor = true;
if (hasMorphPosition && hasMorphNormal && hasMorphColor)
break;
}
if (!hasMorphPosition && !hasMorphNormal && !hasMorphColor)
return Promise.resolve(geometry);
const pendingPositionAccessors = [];
const pendingNormalAccessors = [];
const pendingColorAccessors = [];
for (let i = 0, il = targets.length; i < il; i++) {
const target = targets[i];
if (hasMorphPosition) {
const pendingAccessor = target.POSITION !== void 0 ? parser.getDependency("accessor", target.POSITION) : geometry.attributes.position;
pendingPositionAccessors.push(pendingAccessor);
}
if (hasMorphNormal) {
const pendingAccessor = target.NORMAL !== void 0 ? parser.getDependency("accessor", target.NORMAL) : geometry.attributes.normal;
pendingNormalAccessors.push(pendingAccessor);
}
if (hasMorphColor) {
const pendingAccessor = target.COLOR_0 !== void 0 ? parser.getDependency("accessor", target.COLOR_0) : geometry.attributes.color;
pendingColorAccessors.push(pendingAccessor);
}
}
return Promise.all([
Promise.all(pendingPositionAccessors),
Promise.all(pendingNormalAccessors),
Promise.all(pendingColorAccessors)
]).then(function(accessors) {
const morphPositions = accessors[0];
const morphNormals = accessors[1];
const morphColors = accessors[2];
if (hasMorphPosition)
geometry.morphAttributes.position = morphPositions;
if (hasMorphNormal)
geometry.morphAttributes.normal = morphNormals;
if (hasMorphColor)
geometry.morphAttributes.color = morphColors;
geometry.morphTargetsRelative = true;
return geometry;
});
}
function updateMorphTargets(mesh, meshDef) {
mesh.updateMorphTargets();
if (meshDef.weights !== void 0) {
for (let i = 0, il = meshDef.weights.length; i < il; i++) {
mesh.morphTargetInfluences[i] = meshDef.weights[i];
}
}
if (meshDef.extras && Array.isArray(meshDef.extras.targetNames)) {
const targetNames = meshDef.extras.targetNames;
if (mesh.morphTargetInfluences.length === targetNames.length) {
mesh.morphTargetDictionary = {};
for (let i = 0, il = targetNames.length; i < il; i++) {
mesh.morphTargetDictionary[targetNames[i]] = i;
}
} else {
console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.");
}
}
}
function createPrimitiveKey(primitiveDef) {
const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION];
let geometryKey;
if (dracoExtension) {
geometryKey = "draco:" + dracoExtension.bufferView + ":" + dracoExtension.indices + ":" + createAttributesKey(dracoExtension.attributes);
} else {
geometryKey = primitiveDef.indices + ":" + createAttributesKey(primitiveDef.attributes) + ":" + primitiveDef.mode;
}
return geometryKey;
}
function createAttributesKey(attributes) {
let attributesKey = "";
const keys = Object.keys(attributes).sort();
for (let i = 0, il = keys.length; i < il; i++) {
attributesKey += keys[i] + ":" + attributes[keys[i]] + ";";
}
return attributesKey;
}
function getNormalizedComponentScale(constructor) {
switch (constructor) {
case Int8Array:
return 1 / 127;
case Uint8Array:
return 1 / 255;
case Int16Array:
return 1 / 32767;
case Uint16Array:
return 1 / 65535;
default:
throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.");
}
}
function getImageURIMimeType(uri) {
if (uri.search(/\.jpe?g($|\?)/i) > 0 || uri.search(/^data\:image\/jpeg/) === 0)
return "image/jpeg";
if (uri.search(/\.webp($|\?)/i) > 0 || uri.search(/^data\:image\/webp/) === 0)
return "image/webp";
return "image/png";
}
class GLTFParser {
constructor(json = {}, options = {}) {
this.json = json;
this.extensions = {};
this.plugins = {};
this.options = options;
this.cache = new GLTFRegistry();
this.associations = /* @__PURE__ */ new Map();
this.primitiveCache = {};
this.meshCache = { refs: {}, uses: {} };
this.cameraCache = { refs: {}, uses: {} };
this.lightCache = { refs: {}, uses: {} };
this.sourceCache = {};
this.textureCache = {};
this.nodeNamesUsed = {};
const isSafari = /^((?!chrome|android).)*safari/i.test(navigator.userAgent) === true;
const isFirefox = navigator.userAgent.indexOf("Firefox") > -1;
const firefoxVersion = isFirefox ? navigator.userAgent.match(/Firefox\/([0-9]+)\./)[1] : -1;
if (typeof createImageBitmap === "undefined" || isSafari || isFirefox && firefoxVersion < 98) {
this.textureLoader = new TextureLoader(this.options.manager);
} else {
this.textureLoader = new ImageBitmapLoader(this.options.manager);
}
this.textureLoader.setCrossOrigin(this.options.crossOrigin);
this.textureLoader.setRequestHeader(this.options.requestHeader);
this.fileLoader = new FileLoader(this.options.manager);
this.fileLoader.setResponseType("arraybuffer");
if (this.options.crossOrigin === "use-credentials") {
this.fileLoader.setWithCredentials(true);
}
}
setExtensions(extensions) {
this.extensions = extensions;
}
setPlugins(plugins) {
this.plugins = plugins;
}
parse(onLoad, onError) {
const parser = this;
const json = this.json;
const extensions = this.extensions;
this.cache.removeAll();
this._invokeAll(function(ext) {
return ext._markDefs && ext._markDefs();
});
Promise.all(this._invokeAll(function(ext) {
return ext.beforeRoot && ext.beforeRoot();
})).then(function() {
return Promise.all([
parser.getDependencies("scene"),
parser.getDependencies("animation"),
parser.getDependencies("camera")
]);
}).then(function(dependencies) {
const result = {
scene: dependencies[0][json.scene || 0],
scenes: dependencies[0],
animations: dependencies[1],
cameras: dependencies[2],
asset: json.asset,
parser,
userData: {}
};
addUnknownExtensionsToUserData(extensions, result, json);
assignExtrasToUserData(result, json);
Promise.all(parser._invokeAll(function(ext) {
return ext.afterRoot && ext.afterRoot(result);
})).then(function() {
onLoad(result);
});
}).catch(onError);
}
_markDefs() {
const nodeDefs = this.json.nodes || [];
const skinDefs = this.json.skins || [];
const meshDefs = this.json.meshes || [];
for (let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex++) {
const joints = skinDefs[skinIndex].joints;
for (let i = 0, il = joints.length; i < il; i++) {
nodeDefs[joints[i]].isBone = true;
}
}
for (let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex++) {
const nodeDef = nodeDefs[nodeIndex];
if (nodeDef.mesh !== void 0) {
this._addNodeRef(this.meshCache, nodeDef.mesh);
if (nodeDef.skin !== void 0) {
meshDefs[nodeDef.mesh].isSkinnedMesh = true;
}
}
if (nodeDef.camera !== void 0) {
this._addNodeRef(this.cameraCache, nodeDef.camera);
}
}
}
_addNodeRef(cache2, index) {
if (index === void 0)
return;
if (cache2.refs[index] === void 0) {
cache2.refs[index] = cache2.uses[index] = 0;
}
cache2.refs[index]++;
}
_getNodeRef(cache2, index, object) {
if (cache2.refs[index] <= 1)
return object;
const ref = object.clone();
const updateMappings = (original, clone) => {
const mappings = this.associations.get(original);
if (mappings != null) {
this.associations.set(clone, mappings);
}
for (const [i, child] of original.children.entries()) {
updateMappings(child, clone.children[i]);
}
};
updateMappings(object, ref);
ref.name += "_instance_" + cache2.uses[index]++;
return ref;
}
_invokeOne(func) {
const extensions = Object.values(this.plugins);
extensions.push(this);
for (let i = 0; i < extensions.length; i++) {
const result = func(extensions[i]);
if (result)
return result;
}
return null;
}
_invokeAll(func) {
const extensions = Object.values(this.plugins);
extensions.unshift(this);
const pending = [];
for (let i = 0; i < extensions.length; i++) {
const result = func(extensions[i]);
if (result)
pending.push(result);
}
return pending;
}
getDependency(type, index) {
const cacheKey = type + ":" + index;
let dependency = this.cache.get(cacheKey);
if (!dependency) {
switch (type) {
case "scene":
dependency = this.loadScene(index);
break;
case "node":
dependency = this.loadNode(index);
break;
case "mesh":
dependency = this._invokeOne(function(ext) {
return ext.loadMesh && ext.loadMesh(index);
});
break;
case "accessor":
dependency = this.loadAccessor(index);
break;
case "bufferView":
dependency = this._invokeOne(function(ext) {
return ext.loadBufferView && ext.loadBufferView(index);
});
break;
case "buffer":
dependency = this.loadBuffer(index);
break;
case "material":
dependency = this._invokeOne(function(ext) {
return ext.loadMaterial && ext.loadMaterial(index);
});
break;
case "texture":
dependency = this._invokeOne(function(ext) {
return ext.loadTexture && ext.loadTexture(index);
});
break;
case "skin":
dependency = this.loadSkin(index);
break;
case "animation":
dependency = this._invokeOne(function(ext) {
return ext.loadAnimation && ext.loadAnimation(index);
});
break;
case "camera":
dependency = this.loadCamera(index);
break;
default:
throw new Error("Unknown type: " + type);
}
this.cache.add(cacheKey, dependency);
}
return dependency;
}
getDependencies(type) {
let dependencies = this.cache.get(type);
if (!dependencies) {
const parser = this;
const defs = this.json[type + (type === "mesh" ? "es" : "s")] || [];
dependencies = Promise.all(defs.map(function(def, index) {
return parser.getDependency(type, index);
}));
this.cache.add(type, dependencies);
}
return dependencies;
}
loadBuffer(bufferIndex) {
const bufferDef = this.json.buffers[bufferIndex];
const loader2 = this.fileLoader;
if (bufferDef.type && bufferDef.type !== "arraybuffer") {
throw new Error("THREE.GLTFLoader: " + bufferDef.type + " buffer type is not supported.");
}
if (bufferDef.uri === void 0 && bufferIndex === 0) {
return Promise.resolve(this.extensions[EXTENSIONS.KHR_BINARY_GLTF].body);
}
const options = this.options;
return new Promise(function(resolve, reject) {
loader2.load(LoaderUtils.resolveURL(bufferDef.uri, options.path), resolve, void 0, function() {
reject(new Error('THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".'));
});
});
}
loadBufferView(bufferViewIndex) {
const bufferViewDef = this.json.bufferViews[bufferViewIndex];
return this.getDependency("buffer", bufferViewDef.buffer).then(function(buffer) {
const byteLength = bufferViewDef.byteLength || 0;
const byteOffset = bufferViewDef.byteOffset || 0;
return buffer.slice(byteOffset, byteOffset + byteLength);
});
}
loadAccessor(accessorIndex) {
const parser = this;
const json = this.json;
const accessorDef = this.json.accessors[accessorIndex];
if (accessorDef.bufferView === void 0 && accessorDef.sparse === void 0) {
return Promise.resolve(null);
}
const pendingBufferViews = [];
if (accessorDef.bufferView !== void 0) {
pendingBufferViews.push(this.getDependency("bufferView", accessorDef.bufferView));
} else {
pendingBufferViews.push(null);
}
if (accessorDef.sparse !== void 0) {
pendingBufferViews.push(this.getDependency("bufferView", accessorDef.sparse.indices.bufferView));
pendingBufferViews.push(this.getDependency("bufferView", accessorDef.sparse.values.bufferView));
}
return Promise.all(pendingBufferViews).then(function(bufferViews) {
const bufferView = bufferViews[0];
const itemSize = WEBGL_TYPE_SIZES[accessorDef.type];
const TypedArray = WEBGL_COMPONENT_TYPES[accessorDef.componentType];
const elementBytes = TypedArray.BYTES_PER_ELEMENT;
const itemBytes = elementBytes * itemSize;
const byteOffset = accessorDef.byteOffset || 0;
const byteStride = accessorDef.bufferView !== void 0 ? json.bufferViews[accessorDef.bufferView].byteStride : void 0;
const normalized = accessorDef.normalized === true;
let array, bufferAttribute;
if (byteStride && byteStride !== itemBytes) {
const ibSlice = Math.floor(byteOffset / byteStride);
const ibCacheKey = "InterleavedBuffer:" + accessorDef.bufferView + ":" + accessorDef.componentType + ":" + ibSlice + ":" + accessorDef.count;
let ib = parser.cache.get(ibCacheKey);
if (!ib) {
array = new TypedArray(bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes);
ib = new InterleavedBuffer(array, byteStride / elementBytes);
parser.cache.add(ibCacheKey, ib);
}
bufferAttribute = new InterleavedBufferAttribute(ib, itemSize, byteOffset % byteStride / elementBytes, normalized);
} else {
if (bufferView === null) {
array = new TypedArray(accessorDef.count * itemSize);
} else {
array = new TypedArray(bufferView, byteOffset, accessorDef.count * itemSize);
}
bufferAttribute = new BufferAttribute(array, itemSize, normalized);
}
if (accessorDef.sparse !== void 0) {
const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
const TypedArrayIndices = WEBGL_COMPONENT_TYPES[accessorDef.sparse.indices.componentType];
const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
const sparseIndices = new TypedArrayIndices(bufferViews[1], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices);
const sparseValues = new TypedArray(bufferViews[2], byteOffsetValues, accessorDef.sparse.count * itemSize);
if (bufferView !== null) {
bufferAttribute = new BufferAttribute(bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized);
}
for (let i = 0, il = sparseIndices.length; i < il; i++) {
const index = sparseIndices[i];
bufferAttribute.setX(index, sparseValues[i * itemSize]);
if (itemSize >= 2)
bufferAttribute.setY(index, sparseValues[i * itemSize + 1]);
if (itemSize >= 3)
bufferAttribute.setZ(index, sparseValues[i * itemSize + 2]);
if (itemSize >= 4)
bufferAttribute.setW(index, sparseValues[i * itemSize + 3]);
if (itemSize >= 5)
throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.");
}
}
return bufferAttribute;
});
}
loadTexture(textureIndex) {
const json = this.json;
const options = this.options;
const textureDef = json.textures[textureIndex];
const sourceIndex = textureDef.source;
const sourceDef = json.images[sourceIndex];
let loader2 = this.textureLoader;
if (sourceDef.uri) {
const handler = options.manager.getHandler(sourceDef.uri);
if (handler !== null)
loader2 = handler;
}
return this.loadTextureImage(textureIndex, sourceIndex, loader2);
}
loadTextureImage(textureIndex, sourceIndex, loader2) {
const parser = this;
const json = this.json;
const textureDef = json.textures[textureIndex];
const sourceDef = json.images[sourceIndex];
const cacheKey = (sourceDef.uri || sourceDef.bufferView) + ":" + textureDef.sampler;
if (this.textureCache[cacheKey]) {
return this.textureCache[cacheKey];
}
const promise = this.loadImageSource(sourceIndex, loader2).then(function(texture) {
texture.flipY = false;
if (textureDef.name)
texture.name = textureDef.name;
const samplers = json.samplers || {};
const sampler = samplers[textureDef.sampler] || {};
texture.magFilter = WEBGL_FILTERS[sampler.magFilter] || LinearFilter;
texture.minFilter = WEBGL_FILTERS[sampler.minFilter] || LinearMipmapLinearFilter;
texture.wrapS = WEBGL_WRAPPINGS[sampler.wrapS] || RepeatWrapping;
texture.wrapT = WEBGL_WRAPPINGS[sampler.wrapT] || RepeatWrapping;
parser.associations.set(texture, { textures: textureIndex });
return texture;
}).catch(function() {
return null;
});
this.textureCache[cacheKey] = promise;
return promise;
}
loadImageSource(sourceIndex, loader2) {
const parser = this;
const json = this.json;
const options = this.options;
if (this.sourceCache[sourceIndex] !== void 0) {
return this.sourceCache[sourceIndex].then((texture) => texture.clone());
}
const sourceDef = json.images[sourceIndex];
const URL2 = self.URL || self.webkitURL;
let sourceURI = sourceDef.uri || "";
let isObjectURL = false;
if (sourceDef.bufferView !== void 0) {
sourceURI = parser.getDependency("bufferView", sourceDef.bufferView).then(function(bufferView) {
isObjectURL = true;
const blob = new Blob([bufferView], { type: sourceDef.mimeType });
sourceURI = URL2.createObjectURL(blob);
return sourceURI;
});
} else if (sourceDef.uri === void 0) {
throw new Error("THREE.GLTFLoader: Image " + sourceIndex + " is missing URI and bufferView");
}
const promise = Promise.resolve(sourceURI).then(function(sourceURI2) {
return new Promise(function(resolve, reject) {
let onLoad = resolve;
if (loader2.isImageBitmapLoader === true) {
onLoad = function(imageBitmap) {
const texture = new Texture(imageBitmap);
texture.needsUpdate = true;
resolve(texture);
};
}
loader2.load(LoaderUtils.resolveURL(sourceURI2, options.path), onLoad, void 0, reject);
});
}).then(function(texture) {
if (isObjectURL === true) {
URL2.revokeObjectURL(sourceURI);
}
texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType(sourceDef.uri);
return texture;
}).catch(function(error) {
console.error("THREE.GLTFLoader: Couldn't load texture", sourceURI);
throw error;
});
this.sourceCache[sourceIndex] = promise;
return promise;
}
assignTexture(materialParams, mapName, mapDef, encoding) {
const parser = this;
return this.getDependency("texture", mapDef.index).then(function(texture) {
if (mapDef.texCoord !== void 0 && mapDef.texCoord != 0 && !(mapName === "aoMap" && mapDef.texCoord == 1)) {
console.warn("THREE.GLTFLoader: Custom UV set " + mapDef.texCoord + " for texture " + mapName + " not yet supported.");
}
if (parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM]) {
const transform = mapDef.extensions !== void 0 ? mapDef.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM] : void 0;
if (transform) {
const gltfReference = parser.associations.get(texture);
texture = parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM].extendTexture(texture, transform);
parser.associations.set(texture, gltfReference);
}
}
if (encoding !== void 0) {
texture.encoding = encoding;
}
materialParams[mapName] = texture;
return texture;
});
}
assignFinalMaterial(mesh) {
const geometry = mesh.geometry;
let material = mesh.material;
const useDerivativeTangents = geometry.attributes.tangent === void 0;
const useVertexColors = geometry.attributes.color !== void 0;
const useFlatShading = geometry.attributes.normal === void 0;
if (mesh.isPoints) {
const cacheKey = "PointsMaterial:" + material.uuid;
let pointsMaterial = this.cache.get(cacheKey);
if (!pointsMaterial) {
pointsMaterial = new PointsMaterial();
Material.prototype.copy.call(pointsMaterial, material);
pointsMaterial.color.copy(material.color);
pointsMaterial.map = material.map;
pointsMaterial.sizeAttenuation = false;
this.cache.add(cacheKey, pointsMaterial);
}
material = pointsMaterial;
} else if (mesh.isLine) {
const cacheKey = "LineBasicMaterial:" + material.uuid;
let lineMaterial = this.cache.get(cacheKey);
if (!lineMaterial) {
lineMaterial = new LineBasicMaterial();
Material.prototype.copy.call(lineMaterial, material);
lineMaterial.color.copy(material.color);
this.cache.add(cacheKey, lineMaterial);
}
material = lineMaterial;
}
if (useDerivativeTangents || useVertexColors || useFlatShading) {
let cacheKey = "ClonedMaterial:" + material.uuid + ":";
if (material.isGLTFSpecularGlossinessMaterial)
cacheKey += "specular-glossiness:";
if (useDerivativeTangents)
cacheKey += "derivative-tangents:";
if (useVertexColors)
cacheKey += "vertex-colors:";
if (useFlatShading)
cacheKey += "flat-shading:";
let cachedMaterial = this.cache.get(cacheKey);
if (!cachedMaterial) {
cachedMaterial = material.clone();
if (useVertexColors)
cachedMaterial.vertexColors = true;
if (useFlatShading)
cachedMaterial.flatShading = true;
if (useDerivativeTangents) {
if (cachedMaterial.normalScale)
cachedMaterial.normalScale.y *= -1;
if (cachedMaterial.clearcoatNormalScale)
cachedMaterial.clearcoatNormalScale.y *= -1;
}
this.cache.add(cacheKey, cachedMaterial);
this.associations.set(cachedMaterial, this.associations.get(material));
}
material = cachedMaterial;
}
if (material.aoMap && geometry.attributes.uv2 === void 0 && geometry.attributes.uv !== void 0) {
geometry.setAttribute("uv2", geometry.attributes.uv);
}
mesh.material = material;
}
getMaterialType() {
return MeshStandardMaterial;
}
loadMaterial(materialIndex) {
const parser = this;
const json = this.json;
const extensions = this.extensions;
const materialDef = json.materials[materialIndex];
let materialType;
const materialParams = {};
const materialExtensions = materialDef.extensions || {};
const pending = [];
if (materialExtensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]) {
const sgExtension = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];
materialType = sgExtension.getMaterialType();
pending.push(sgExtension.extendParams(materialParams, materialDef, parser));
} else if (materialExtensions[EXTENSIONS.KHR_MATERIALS_UNLIT]) {
const kmuExtension = extensions[EXTENSIONS.KHR_MATERIALS_UNLIT];
materialType = kmuExtension.getMaterialType();
pending.push(kmuExtension.extendParams(materialParams, materialDef, parser));
} else {
const metallicRoughness = materialDef.pbrMetallicRoughness || {};
materialParams.color = new Color(1, 1, 1);
materialParams.opacity = 1;
if (Array.isArray(metallicRoughness.baseColorFactor)) {
const array = metallicRoughness.baseColorFactor;
materialParams.color.fromArray(array);
materialParams.opacity = array[3];
}
if (metallicRoughness.baseColorTexture !== void 0) {
pending.push(parser.assignTexture(materialParams, "map", metallicRoughness.baseColorTexture, sRGBEncoding));
}
materialParams.metalness = metallicRoughness.metallicFactor !== void 0 ? metallicRoughness.metallicFactor : 1;
materialParams.roughness = metallicRoughness.roughnessFactor !== void 0 ? metallicRoughness.roughnessFactor : 1;
if (metallicRoughness.metallicRoughnessTexture !== void 0) {
pending.push(parser.assignTexture(materialParams, "metalnessMap", metallicRoughness.metallicRoughnessTexture));
pending.push(parser.assignTexture(materialParams, "roughnessMap", metallicRoughness.metallicRoughnessTexture));
}
materialType = this._invokeOne(function(ext) {
return ext.getMaterialType && ext.getMaterialType(materialIndex);
});
pending.push(Promise.all(this._invokeAll(function(ext) {
return ext.extendMaterialParams && ext.extendMaterialParams(materialIndex, materialParams);
})));
}
if (materialDef.doubleSided === true) {
materialParams.side = DoubleSide;
}
const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
if (alphaMode === ALPHA_MODES.BLEND) {
materialParams.transparent = true;
materialParams.depthWrite = false;
} else {
materialParams.transparent = false;
if (alphaMode === ALPHA_MODES.MASK) {
materialParams.alphaTest = materialDef.alphaCutoff !== void 0 ? materialDef.alphaCutoff : 0.5;
}
}
if (materialDef.normalTexture !== void 0 && materialType !== MeshBasicMaterial) {
pending.push(parser.assignTexture(materialParams, "normalMap", materialDef.normalTexture));
materialParams.normalScale = new Vector2(1, 1);
if (materialDef.normalTexture.scale !== void 0) {
const scale = materialDef.normalTexture.scale;
materialParams.normalScale.set(scale, scale);
}
}
if (materialDef.occlusionTexture !== void 0 && materialType !== MeshBasicMaterial) {
pending.push(parser.assignTexture(materialParams, "aoMap", materialDef.occlusionTexture));
if (materialDef.occlusionTexture.strength !== void 0) {
materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
}
}
if (materialDef.emissiveFactor !== void 0 && materialType !== MeshBasicMaterial) {
materialParams.emissive = new Color().fromArray(materialDef.emissiveFactor);
}
if (materialDef.emissiveTexture !== void 0 && materialType !== MeshBasicMaterial) {
pending.push(parser.assignTexture(materialParams, "emissiveMap", materialDef.emissiveTexture, sRGBEncoding));
}
return Promise.all(pending).then(function() {
let material;
if (materialType === GLTFMeshStandardSGMaterial) {
material = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(materialParams);
} else {
material = new materialType(materialParams);
}
if (materialDef.name)
material.name = materialDef.name;
assignExtrasToUserData(material, materialDef);
parser.associations.set(material, { materials: materialIndex });
if (materialDef.extensions)
addUnknownExtensionsToUserData(extensions, material, materialDef);
return material;
});
}
createUniqueName(originalName) {
const sanitizedName = PropertyBinding.sanitizeNodeName(originalName || "");
let name = sanitizedName;
for (let i = 1; this.nodeNamesUsed[name]; ++i) {
name = sanitizedName + "_" + i;
}
this.nodeNamesUsed[name] = true;
return name;
}
loadGeometries(primitives) {
const parser = this;
const extensions = this.extensions;
const cache2 = this.primitiveCache;
function createDracoPrimitive(primitive) {
return extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(primitive, parser).then(function(geometry) {
return addPrimitiveAttributes(geometry, primitive, parser);
});
}
const pending = [];
for (let i = 0, il = primitives.length; i < il; i++) {
const primitive = primitives[i];
const cacheKey = createPrimitiveKey(primitive);
const cached = cache2[cacheKey];
if (cached) {
pending.push(cached.promise);
} else {
let geometryPromise;
if (primitive.extensions && primitive.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION]) {
geometryPromise = createDracoPrimitive(primitive);
} else {
geometryPromise = addPrimitiveAttributes(new BufferGeometry(), primitive, parser);
}
cache2[cacheKey] = { primitive, promise: geometryPromise };
pending.push(geometryPromise);
}
}
return Promise.all(pending);
}
loadMesh(meshIndex) {
const parser = this;
const json = this.json;
const extensions = this.extensions;
const meshDef = json.meshes[meshIndex];
const primitives = meshDef.primitives;
const pending = [];
for (let i = 0, il = primitives.length; i < il; i++) {
const material = primitives[i].material === void 0 ? createDefaultMaterial(this.cache) : this.getDependency("material", primitives[i].material);
pending.push(material);
}
pending.push(parser.loadGeometries(primitives));
return Promise.all(pending).then(function(results) {
const materials = results.slice(0, results.length - 1);
const geometries = results[results.length - 1];
const meshes = [];
for (let i = 0, il = geometries.length; i < il; i++) {
const geometry = geometries[i];
const primitive = primitives[i];
let mesh;
const material = materials[i];
if (primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === void 0) {
mesh = meshDef.isSkinnedMesh === true ? new SkinnedMesh(geometry, material) : new Mesh(geometry, material);
if (mesh.isSkinnedMesh === true && !mesh.geometry.attributes.skinWeight.normalized) {
mesh.normalizeSkinWeights();
}
if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP) {
mesh.geometry = toTrianglesDrawMode(mesh.geometry, TriangleStripDrawMode);
} else if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN) {
mesh.geometry = toTrianglesDrawMode(mesh.geometry, TriangleFanDrawMode);
}
} else if (primitive.mode === WEBGL_CONSTANTS.LINES) {
mesh = new LineSegments(geometry, material);
} else if (primitive.mode === WEBGL_CONSTANTS.LINE_STRIP) {
mesh = new Line(geometry, material);
} else if (primitive.mode === WEBGL_CONSTANTS.LINE_LOOP) {
mesh = new LineLoop(geometry, material);
} else if (primitive.mode === WEBGL_CONSTANTS.POINTS) {
mesh = new Points(geometry, material);
} else {
throw new Error("THREE.GLTFLoader: Primitive mode unsupported: " + primitive.mode);
}
if (Object.keys(mesh.geometry.morphAttributes).length > 0) {
updateMorphTargets(mesh, meshDef);
}
mesh.name = parser.createUniqueName(meshDef.name || "mesh_" + meshIndex);
assignExtrasToUserData(mesh, meshDef);
if (primitive.extensions)
addUnknownExtensionsToUserData(extensions, mesh, primitive);
parser.assignFinalMaterial(mesh);
meshes.push(mesh);
}
for (let i = 0, il = meshes.length; i < il; i++) {
parser.associations.set(meshes[i], {
meshes: meshIndex,
primitives: i
});
}
if (meshes.length === 1) {
return meshes[0];
}
const group = new Group$1();
parser.associations.set(group, { meshes: meshIndex });
for (let i = 0, il = meshes.length; i < il; i++) {
group.add(meshes[i]);
}
return group;
});
}
loadCamera(cameraIndex) {
let camera;
const cameraDef = this.json.cameras[cameraIndex];
const params = cameraDef[cameraDef.type];
if (!params) {
console.warn("THREE.GLTFLoader: Missing camera parameters.");
return;
}
if (cameraDef.type === "perspective") {
camera = new PerspectiveCamera(MathUtils.radToDeg(params.yfov), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6);
} else if (cameraDef.type === "orthographic") {
camera = new OrthographicCamera(-params.xmag, params.xmag, params.ymag, -params.ymag, params.znear, params.zfar);
}
if (cameraDef.name)
camera.name = this.createUniqueName(cameraDef.name);
assignExtrasToUserData(camera, cameraDef);
return Promise.resolve(camera);
}
loadSkin(skinIndex) {
const skinDef = this.json.skins[skinIndex];
const skinEntry = { joints: skinDef.joints };
if (skinDef.inverseBindMatrices === void 0) {
return Promise.resolve(skinEntry);
}
return this.getDependency("accessor", skinDef.inverseBindMatrices).then(function(accessor) {
skinEntry.inverseBindMatrices = accessor;
return skinEntry;
});
}
loadAnimation(animationIndex) {
const json = this.json;
const animationDef = json.animations[animationIndex];
const pendingNodes = [];
const pendingInputAccessors = [];
const pendingOutputAccessors = [];
const pendingSamplers = [];
const pendingTargets = [];
for (let i = 0, il = animationDef.channels.length; i < il; i++) {
const channel = animationDef.channels[i];
const sampler = animationDef.samplers[channel.sampler];
const target = channel.target;
const name = target.node !== void 0 ? target.node : target.id;
const input = animationDef.parameters !== void 0 ? animationDef.parameters[sampler.input] : sampler.input;
const output = animationDef.parameters !== void 0 ? animationDef.parameters[sampler.output] : sampler.output;
pendingNodes.push(this.getDependency("node", name));
pendingInputAccessors.push(this.getDependency("accessor", input));
pendingOutputAccessors.push(this.getDependency("accessor", output));
pendingSamplers.push(sampler);
pendingTargets.push(target);
}
return Promise.all([
Promise.all(pendingNodes),
Promise.all(pendingInputAccessors),
Promise.all(pendingOutputAccessors),
Promise.all(pendingSamplers),
Promise.all(pendingTargets)
]).then(function(dependencies) {
const nodes = dependencies[0];
const inputAccessors = dependencies[1];
const outputAccessors = dependencies[2];
const samplers = dependencies[3];
const targets = dependencies[4];
const tracks = [];
for (let i = 0, il = nodes.length; i < il; i++) {
const node = nodes[i];
const inputAccessor = inputAccessors[i];
const outputAccessor = outputAccessors[i];
const sampler = samplers[i];
const target = targets[i];
if (node === void 0)
continue;
node.updateMatrix();
node.matrixAutoUpdate = true;
let TypedKeyframeTrack;
switch (PATH_PROPERTIES[target.path]) {
case PATH_PROPERTIES.weights:
TypedKeyframeTrack = NumberKeyframeTrack;
break;
case PATH_PROPERTIES.rotation:
TypedKeyframeTrack = QuaternionKeyframeTrack;
break;
case PATH_PROPERTIES.position:
case PATH_PROPERTIES.scale:
default:
TypedKeyframeTrack = VectorKeyframeTrack;
break;
}
const targetName = node.name ? node.name : node.uuid;
const interpolation = sampler.interpolation !== void 0 ? INTERPOLATION[sampler.interpolation] : InterpolateLinear;
const targetNames = [];
if (PATH_PROPERTIES[target.path] === PATH_PROPERTIES.weights) {
node.traverse(function(object) {
if (object.morphTargetInfluences) {
targetNames.push(object.name ? object.name : object.uuid);
}
});
} else {
targetNames.push(targetName);
}
let outputArray = outputAccessor.array;
if (outputAccessor.normalized) {
const scale = getNormalizedComponentScale(outputArray.constructor);
const scaled = new Float32Array(outputArray.length);
for (let j = 0, jl = outputArray.length; j < jl; j++) {
scaled[j] = outputArray[j] * scale;
}
outputArray = scaled;
}
for (let j = 0, jl = targetNames.length; j < jl; j++) {
const track = new TypedKeyframeTrack(targetNames[j] + "." + PATH_PROPERTIES[target.path], inputAccessor.array, outputArray, interpolation);
if (sampler.interpolation === "CUBICSPLINE") {
track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline(result) {
const interpolantType = this instanceof QuaternionKeyframeTrack ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
return new interpolantType(this.times, this.values, this.getValueSize() / 3, result);
};
track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
}
tracks.push(track);
}
}
const name = animationDef.name ? animationDef.name : "animation_" + animationIndex;
return new AnimationClip(name, void 0, tracks);
});
}
createNodeMesh(nodeIndex) {
const json = this.json;
const parser = this;
const nodeDef = json.nodes[nodeIndex];
if (nodeDef.mesh === void 0)
return null;
return parser.getDependency("mesh", nodeDef.mesh).then(function(mesh) {
const node = parser._getNodeRef(parser.meshCache, nodeDef.mesh, mesh);
if (nodeDef.weights !== void 0) {
node.traverse(function(o) {
if (!o.isMesh)
return;
for (let i = 0, il = nodeDef.weights.length; i < il; i++) {
o.morphTargetInfluences[i] = nodeDef.weights[i];
}
});
}
return node;
});
}
loadNode(nodeIndex) {
const json = this.json;
const extensions = this.extensions;
const parser = this;
const nodeDef = json.nodes[nodeIndex];
const nodeName = nodeDef.name ? parser.createUniqueName(nodeDef.name) : "";
return function() {
const pending = [];
const meshPromise = parser._invokeOne(function(ext) {
return ext.createNodeMesh && ext.createNodeMesh(nodeIndex);
});
if (meshPromise) {
pending.push(meshPromise);
}
if (nodeDef.camera !== void 0) {
pending.push(parser.getDependency("camera", nodeDef.camera).then(function(camera) {
return parser._getNodeRef(parser.cameraCache, nodeDef.camera, camera);
}));
}
parser._invokeAll(function(ext) {
return ext.createNodeAttachment && ext.createNodeAttachment(nodeIndex);
}).forEach(function(promise) {
pending.push(promise);
});
return Promise.all(pending);
}().then(function(objects) {
let node;
if (nodeDef.isBone === true) {
node = new Bone();
} else if (objects.length > 1) {
node = new Group$1();
} else if (objects.length === 1) {
node = objects[0];
} else {
node = new Object3D();
}
if (node !== objects[0]) {
for (let i = 0, il = objects.length; i < il; i++) {
node.add(objects[i]);
}
}
if (nodeDef.name) {
node.userData.name = nodeDef.name;
node.name = nodeName;
}
assignExtrasToUserData(node, nodeDef);
if (nodeDef.extensions)
addUnknownExtensionsToUserData(extensions, node, nodeDef);
if (nodeDef.matrix !== void 0) {
const matrix = new Matrix4();
matrix.fromArray(nodeDef.matrix);
node.applyMatrix4(matrix);
} else {
if (nodeDef.translation !== void 0) {
node.position.fromArray(nodeDef.translation);
}
if (nodeDef.rotation !== void 0) {
node.quaternion.fromArray(nodeDef.rotation);
}
if (nodeDef.scale !== void 0) {
node.scale.fromArray(nodeDef.scale);
}
}
if (!parser.associations.has(node)) {
parser.associations.set(node, {});
}
parser.associations.get(node).nodes = nodeIndex;
return node;
});
}
loadScene(sceneIndex) {
const json = this.json;
const extensions = this.extensions;
const sceneDef = this.json.scenes[sceneIndex];
const parser = this;
const scene = new Group$1();
if (sceneDef.name)
scene.name = parser.createUniqueName(sceneDef.name);
assignExtrasToUserData(scene, sceneDef);
if (sceneDef.extensions)
addUnknownExtensionsToUserData(extensions, scene, sceneDef);
const nodeIds = sceneDef.nodes || [];
const pending = [];
for (let i = 0, il = nodeIds.length; i < il; i++) {
pending.push(buildNodeHierarchy(nodeIds[i], scene, json, parser));
}
return Promise.all(pending).then(function() {
const reduceAssociations = (node) => {
const reducedAssociations = /* @__PURE__ */ new Map();
for (const [key, value] of parser.associations) {
if (key instanceof Material || key instanceof Texture) {
reducedAssociations.set(key, value);
}
}
node.traverse((node2) => {
const mappings = parser.associations.get(node2);
if (mappings != null) {
reducedAssociations.set(node2, mappings);
}
});
return reducedAssociations;
};
parser.associations = reduceAssociations(scene);
return scene;
});
}
}
function buildNodeHierarchy(nodeId, parentObject, json, parser) {
const nodeDef = json.nodes[nodeId];
return parser.getDependency("node", nodeId).then(function(node) {
if (nodeDef.skin === void 0)
return node;
let skinEntry;
return parser.getDependency("skin", nodeDef.skin).then(function(skin) {
skinEntry = skin;
const pendingJoints = [];
for (let i = 0, il = skinEntry.joints.length; i < il; i++) {
pendingJoints.push(parser.getDependency("node", skinEntry.joints[i]));
}
return Promise.all(pendingJoints);
}).then(function(jointNodes) {
node.traverse(function(mesh) {
if (!mesh.isMesh)
return;
const bones = [];
const boneInverses = [];
for (let j = 0, jl = jointNodes.length; j < jl; j++) {
const jointNode = jointNodes[j];
if (jointNode) {
bones.push(jointNode);
const mat = new Matrix4();
if (skinEntry.inverseBindMatrices !== void 0) {
mat.fromArray(skinEntry.inverseBindMatrices.array, j * 16);
}
boneInverses.push(mat);
} else {
console.warn('THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[j]);
}
}
mesh.bind(new Skeleton(bones, boneInverses), mesh.matrixWorld);
});
return node;
});
}).then(function(node) {
parentObject.add(node);
const pending = [];
if (nodeDef.children) {
const children = nodeDef.children;
for (let i = 0, il = children.length; i < il; i++) {
const child = children[i];
pending.push(buildNodeHierarchy(child, node, json, parser));
}
}
return Promise.all(pending);
});
}
function computeBounds(geometry, primitiveDef, parser) {
const attributes = primitiveDef.attributes;
const box = new Box3();
if (attributes.POSITION !== void 0) {
const accessor = parser.json.accessors[attributes.POSITION];
const min = accessor.min;
const max = accessor.max;
if (min !== void 0 && max !== void 0) {
box.set(new Vector3(min[0], min[1], min[2]), new Vector3(max[0], max[1], max[2]));
if (accessor.normalized) {
const boxScale = getNormalizedComponentScale(WEBGL_COMPONENT_TYPES[accessor.componentType]);
box.min.multiplyScalar(boxScale);
box.max.multiplyScalar(boxScale);
}
} else {
console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");
return;
}
} else {
return;
}
const targets = primitiveDef.targets;
if (targets !== void 0) {
const maxDisplacement = new Vector3();
const vector = new Vector3();
for (let i = 0, il = targets.length; i < il; i++) {
const target = targets[i];
if (target.POSITION !== void 0) {
const accessor = parser.json.accessors[target.POSITION];
const min = accessor.min;
const max = accessor.max;
if (min !== void 0 && max !== void 0) {
vector.setX(Math.max(Math.abs(min[0]), Math.abs(max[0])));
vector.setY(Math.max(Math.abs(min[1]), Math.abs(max[1])));
vector.setZ(Math.max(Math.abs(min[2]), Math.abs(max[2])));
if (accessor.normalized) {
const boxScale = getNormalizedComponentScale(WEBGL_COMPONENT_TYPES[accessor.componentType]);
vector.multiplyScalar(boxScale);
}
maxDisplacement.max(vector);
} else {
console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");
}
}
}
box.expandByVector(maxDisplacement);
}
geometry.boundingBox = box;
const sphere = new Sphere$1();
box.getCenter(sphere.center);
sphere.radius = box.min.distanceTo(box.max) / 2;
geometry.boundingSphere = sphere;
}
function addPrimitiveAttributes(geometry, primitiveDef, parser) {
const attributes = primitiveDef.attributes;
const pending = [];
function assignAttributeAccessor(accessorIndex, attributeName) {
return parser.getDependency("accessor", accessorIndex).then(function(accessor) {
geometry.setAttribute(attributeName, accessor);
});
}
for (const gltfAttributeName in attributes) {
const threeAttributeName = ATTRIBUTES[gltfAttributeName] || gltfAttributeName.toLowerCase();
if (threeAttributeName in geometry.attributes)
continue;
pending.push(assignAttributeAccessor(attributes[gltfAttributeName], threeAttributeName));
}
if (primitiveDef.indices !== void 0 && !geometry.index) {
const accessor = parser.getDependency("accessor", primitiveDef.indices).then(function(accessor2) {
geometry.setIndex(accessor2);
});
pending.push(accessor);
}
assignExtrasToUserData(geometry, primitiveDef);
computeBounds(geometry, primitiveDef, parser);
return Promise.all(pending).then(function() {
return primitiveDef.targets !== void 0 ? addMorphTargets(geometry, primitiveDef.targets, parser) : geometry;
});
}
function toTrianglesDrawMode(geometry, drawMode) {
let index = geometry.getIndex();
if (index === null) {
const indices = [];
const position = geometry.getAttribute("position");
if (position !== void 0) {
for (let i = 0; i < position.count; i++) {
indices.push(i);
}
geometry.setIndex(indices);
index = geometry.getIndex();
} else {
console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.");
return geometry;
}
}
const numberOfTriangles = index.count - 2;
const newIndices = [];
if (drawMode === TriangleFanDrawMode) {
for (let i = 1; i <= numberOfTriangles; i++) {
newIndices.push(index.getX(0));
newIndices.push(index.getX(i));
newIndices.push(index.getX(i + 1));
}
} else {
for (let i = 0; i < numberOfTriangles; i++) {
if (i % 2 === 0) {
newIndices.push(index.getX(i));
newIndices.push(index.getX(i + 1));
newIndices.push(index.getX(i + 2));
} else {
newIndices.push(index.getX(i + 2));
newIndices.push(index.getX(i + 1));
newIndices.push(index.getX(i));
}
}
}
if (newIndices.length / 3 !== numberOfTriangles) {
console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");
}
const newGeometry = geometry.clone();
newGeometry.setIndex(newIndices);
return newGeometry;
}
const _taskCache = /* @__PURE__ */ new WeakMap();
class DRACOLoader extends Loader {
constructor(manager) {
super(manager);
this.decoderPath = "";
this.decoderConfig = {};
this.decoderBinary = null;
this.decoderPending = null;
this.workerLimit = 4;
this.workerPool = [];
this.workerNextTaskID = 1;
this.workerSourceURL = "";
this.defaultAttributeIDs = {
position: "POSITION",
normal: "NORMAL",
color: "COLOR",
uv: "TEX_COORD"
};
this.defaultAttributeTypes = {
position: "Float32Array",
normal: "Float32Array",
color: "Float32Array",
uv: "Float32Array"
};
}
setDecoderPath(path) {
this.decoderPath = path;
return this;
}
setDecoderConfig(config) {
this.decoderConfig = config;
return this;
}
setWorkerLimit(workerLimit) {
this.workerLimit = workerLimit;
return this;
}
load(url, onLoad, onProgress, onError) {
const loader2 = new FileLoader(this.manager);
loader2.setPath(this.path);
loader2.setResponseType("arraybuffer");
loader2.setRequestHeader(this.requestHeader);
loader2.setWithCredentials(this.withCredentials);
loader2.load(url, (buffer) => {
const taskConfig = {
attributeIDs: this.defaultAttributeIDs,
attributeTypes: this.defaultAttributeTypes,
useUniqueIDs: false
};
this.decodeGeometry(buffer, taskConfig).then(onLoad).catch(onError);
}, onProgress, onError);
}
decodeDracoFile(buffer, callback, attributeIDs, attributeTypes) {
const taskConfig = {
attributeIDs: attributeIDs || this.defaultAttributeIDs,
attributeTypes: attributeTypes || this.defaultAttributeTypes,
useUniqueIDs: !!attributeIDs
};
this.decodeGeometry(buffer, taskConfig).then(callback);
}
decodeGeometry(buffer, taskConfig) {
for (const attribute in taskConfig.attributeTypes) {
const type = taskConfig.attributeTypes[attribute];
if (type.BYTES_PER_ELEMENT !== void 0) {
taskConfig.attributeTypes[attribute] = type.name;
}
}
const taskKey = JSON.stringify(taskConfig);
if (_taskCache.has(buffer)) {
const cachedTask = _taskCache.get(buffer);
if (cachedTask.key === taskKey) {
return cachedTask.promise;
} else if (buffer.byteLength === 0) {
throw new Error("THREE.DRACOLoader: Unable to re-decode a buffer with different settings. Buffer has already been transferred.");
}
}
let worker;
const taskID = this.workerNextTaskID++;
const taskCost = buffer.byteLength;
const geometryPending = this._getWorker(taskID, taskCost).then((_worker) => {
worker = _worker;
return new Promise((resolve, reject) => {
worker._callbacks[taskID] = { resolve, reject };
worker.postMessage({ type: "decode", id: taskID, taskConfig, buffer }, [buffer]);
});
}).then((message) => this._createGeometry(message.geometry));
geometryPending.catch(() => true).then(() => {
if (worker && taskID) {
this._releaseTask(worker, taskID);
}
});
_taskCache.set(buffer, {
key: taskKey,
promise: geometryPending
});
return geometryPending;
}
_createGeometry(geometryData) {
const geometry = new BufferGeometry();
if (geometryData.index) {
geometry.setIndex(new BufferAttribute(geometryData.index.array, 1));
}
for (let i = 0; i < geometryData.attributes.length; i++) {
const attribute = geometryData.attributes[i];
const name = attribute.name;
const array = attribute.array;
const itemSize = attribute.itemSize;
geometry.setAttribute(name, new BufferAttribute(array, itemSize));
}
return geometry;
}
_loadLibrary(url, responseType) {
const loader2 = new FileLoader(this.manager);
loader2.setPath(this.decoderPath);
loader2.setResponseType(responseType);
loader2.setWithCredentials(this.withCredentials);
return new Promise((resolve, reject) => {
loader2.load(url, resolve, void 0, reject);
});
}
preload() {
this._initDecoder();
return this;
}
_initDecoder() {
if (this.decoderPending)
return this.decoderPending;
const useJS = typeof WebAssembly !== "object" || this.decoderConfig.type === "js";
const librariesPending = [];
if (useJS) {
librariesPending.push(this._loadLibrary("draco_decoder.js", "text"));
} else {
librariesPending.push(this._loadLibrary("draco_wasm_wrapper.js", "text"));
librariesPending.push(this._loadLibrary("draco_decoder.wasm", "arraybuffer"));
}
this.decoderPending = Promise.all(librariesPending).then((libraries) => {
const jsContent = libraries[0];
if (!useJS) {
this.decoderConfig.wasmBinary = libraries[1];
}
const fn = DRACOWorker.toString();
const body = [
"/* draco decoder */",
jsContent,
"",
"/* worker */",
fn.substring(fn.indexOf("{") + 1, fn.lastIndexOf("}"))
].join("\n");
this.workerSourceURL = URL.createObjectURL(new Blob([body]));
});
return this.decoderPending;
}
_getWorker(taskID, taskCost) {
return this._initDecoder().then(() => {
if (this.workerPool.length < this.workerLimit) {
const worker2 = new Worker(this.workerSourceURL);
worker2._callbacks = {};
worker2._taskCosts = {};
worker2._taskLoad = 0;
worker2.postMessage({ type: "init", decoderConfig: this.decoderConfig });
worker2.onmessage = function(e) {
const message = e.data;
switch (message.type) {
case "decode":
worker2._callbacks[message.id].resolve(message);
break;
case "error":
worker2._callbacks[message.id].reject(message);
break;
default:
console.error('THREE.DRACOLoader: Unexpected message, "' + message.type + '"');
}
};
this.workerPool.push(worker2);
} else {
this.workerPool.sort(function(a, b) {
return a._taskLoad > b._taskLoad ? -1 : 1;
});
}
const worker = this.workerPool[this.workerPool.length - 1];
worker._taskCosts[taskID] = taskCost;
worker._taskLoad += taskCost;
return worker;
});
}
_releaseTask(worker, taskID) {
worker._taskLoad -= worker._taskCosts[taskID];
delete worker._callbacks[taskID];
delete worker._taskCosts[taskID];
}
debug() {
console.log("Task load: ", this.workerPool.map((worker) => worker._taskLoad));
}
dispose() {
for (let i = 0; i < this.workerPool.length; ++i) {
this.workerPool[i].terminate();
}
this.workerPool.length = 0;
return this;
}
}
function DRACOWorker() {
let decoderConfig;
let decoderPending;
onmessage = function(e) {
const message = e.data;
switch (message.type) {
case "init":
decoderConfig = message.decoderConfig;
decoderPending = new Promise(function(resolve) {
decoderConfig.onModuleLoaded = function(draco) {
resolve({ draco });
};
DracoDecoderModule(decoderConfig);
});
break;
case "decode":
const buffer = message.buffer;
const taskConfig = message.taskConfig;
decoderPending.then((module) => {
const draco = module.draco;
const decoder = new draco.Decoder();
const decoderBuffer = new draco.DecoderBuffer();
decoderBuffer.Init(new Int8Array(buffer), buffer.byteLength);
try {
const geometry = decodeGeometry(draco, decoder, decoderBuffer, taskConfig);
const buffers = geometry.attributes.map((attr) => attr.array.buffer);
if (geometry.index)
buffers.push(geometry.index.array.buffer);
self.postMessage({ type: "decode", id: message.id, geometry }, buffers);
} catch (error) {
console.error(error);
self.postMessage({ type: "error", id: message.id, error: error.message });
} finally {
draco.destroy(decoderBuffer);
draco.destroy(decoder);
}
});
break;
}
};
function decodeGeometry(draco, decoder, decoderBuffer, taskConfig) {
const attributeIDs = taskConfig.attributeIDs;
const attributeTypes = taskConfig.attributeTypes;
let dracoGeometry;
let decodingStatus;
const geometryType = decoder.GetEncodedGeometryType(decoderBuffer);
if (geometryType === draco.TRIANGULAR_MESH) {
dracoGeometry = new draco.Mesh();
decodingStatus = decoder.DecodeBufferToMesh(decoderBuffer, dracoGeometry);
} else if (geometryType === draco.POINT_CLOUD) {
dracoGeometry = new draco.PointCloud();
decodingStatus = decoder.DecodeBufferToPointCloud(decoderBuffer, dracoGeometry);
} else {
throw new Error("THREE.DRACOLoader: Unexpected geometry type.");
}
if (!decodingStatus.ok() || dracoGeometry.ptr === 0) {
throw new Error("THREE.DRACOLoader: Decoding failed: " + decodingStatus.error_msg());
}
const geometry = { index: null, attributes: [] };
for (const attributeName in attributeIDs) {
const attributeType = self[attributeTypes[attributeName]];
let attribute;
let attributeID;
if (taskConfig.useUniqueIDs) {
attributeID = attributeIDs[attributeName];
attribute = decoder.GetAttributeByUniqueId(dracoGeometry, attributeID);
} else {
attributeID = decoder.GetAttributeId(dracoGeometry, draco[attributeIDs[attributeName]]);
if (attributeID === -1)
continue;
attribute = decoder.GetAttribute(dracoGeometry, attributeID);
}
geometry.attributes.push(decodeAttribute(draco, decoder, dracoGeometry, attributeName, attributeType, attribute));
}
if (geometryType === draco.TRIANGULAR_MESH) {
geometry.index = decodeIndex(draco, decoder, dracoGeometry);
}
draco.destroy(dracoGeometry);
return geometry;
}
function decodeIndex(draco, decoder, dracoGeometry) {
const numFaces = dracoGeometry.num_faces();
const numIndices = numFaces * 3;
const byteLength = numIndices * 4;
const ptr = draco._malloc(byteLength);
decoder.GetTrianglesUInt32Array(dracoGeometry, byteLength, ptr);
const index = new Uint32Array(draco.HEAPF32.buffer, ptr, numIndices).slice();
draco._free(ptr);
return { array: index, itemSize: 1 };
}
function decodeAttribute(draco, decoder, dracoGeometry, attributeName, attributeType, attribute) {
const numComponents = attribute.num_components();
const numPoints = dracoGeometry.num_points();
const numValues = numPoints * numComponents;
const byteLength = numValues * attributeType.BYTES_PER_ELEMENT;
const dataType = getDracoDataType(draco, attributeType);
const ptr = draco._malloc(byteLength);
decoder.GetAttributeDataArrayForAllPoints(dracoGeometry, attribute, dataType, byteLength, ptr);
const array = new attributeType(draco.HEAPF32.buffer, ptr, numValues).slice();
draco._free(ptr);
return {
name: attributeName,
array,
itemSize: numComponents
};
}
function getDracoDataType(draco, attributeType) {
switch (attributeType) {
case Float32Array:
return draco.DT_FLOAT32;
case Int8Array:
return draco.DT_INT8;
case Int16Array:
return draco.DT_INT16;
case Int32Array:
return draco.DT_INT32;
case Uint8Array:
return draco.DT_UINT8;
case Uint16Array:
return draco.DT_UINT16;
case Uint32Array:
return draco.DT_UINT32;
}
}
}
const cache = /* @__PURE__ */ new Map();
const loader = new GLTFLoader();
const dracoLoader = new DRACOLoader();
dracoLoader.setDecoderPath(settings.wasmPath);
loader.setDRACOLoader(dracoLoader);
var loadGLTF = async (url, clone) => {
const [gltf, noBone] = await forceGet(cache, url, () => new Promise((resolve, reject) => {
increaseLoadingCount();
loader.load(url, (gltf2) => {
decreaseLoadingCount();
let noBone2 = true;
for (const scene of gltf2.scenes)
scene.traverse((child) => {
var _a;
noBone2 && child instanceof Bone && (noBone2 = false);
((_a = child.material) === null || _a === void 0 ? void 0 : _a.map) && (child.material.map.encoding = LinearEncoding);
});
resolve([gltf2, noBone2]);
}, handleProgress, () => {
decreaseLoadingCount();
reject();
});
}));
if (clone)
return cloneSkinnedMesh(gltf.scene, noBone, gltf.animations);
return gltf.scene;
};
export { loadGLTF as default };
//# sourceMappingURL=loadGLTF.mjs.map