TOPVERSE_Official/pages/land.vue

35 lines
782 B
Vue

<script setup>
import { onBeforeUnmount, onMounted, ref } from 'vue'
import UnityWebgl from 'unity-webgl'
const canvasRef = ref(null)
let unityComponent = null
onMounted(() => {
if (!unityComponent) {
unityComponent = new UnityWebgl(canvasRef.value, {
loaderUrl:
'/unity/test/Build/Builds.loader.js',
dataUrl:
'/unity/test/Build/Builds.data',
frameworkUrl:
'/unity/test/Build/Builds.framework.js',
codeUrl:
'/unity/test/Build/Builds.wasm',
})
}
})
onBeforeUnmount(() => {
if (unityComponent) {
unityComponent.destroy()
unityComponent = null
}
})
</script>
<template>
<div class="h-screen w-screen">
<canvas id="canvas" ref="canvasRef" style="width: 100%; height: 100%" />
</div>
</template>